Empatheias Events (
empevents) wrote in
empatheias_ooc2015-12-18 01:12 pm
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TEST DRIVE: JANUARY
Welcome to
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- Date reminders. Reserves open Friday, December 25th and Applications (Canon | OC) open Friday, January 1st.
- OC Reminder! Just a quick reminder that original characters are currently allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: A new card game is sweeping through the streets of Verens: "Magica Ex Arehtei." Players take on the role of an Otherworlder and form battle decks out of minions, monsters, dunamis, and even the Arehtei themselves. It’s insanely complicated in its details, but this hasn’t stopped a seller from handing you a starter deck and all but pushing you into a chair to face an opponent… who may have just been conscripted themselves.
• Prompt E: After a long period of quiet (something about ‘emotional and physical harm to Empatheias’ and ‘manufacturing plush weapons without a Class E(X) license’), toy manufacturers have flooded merchant stalls and storefronts with a new offering, the hyper-cute stuffed Thras. No negative emotions, they promise! Plush Thras is so full of bravery, he’ll inspire anyone who holds him to new heights of courage and valor!
Naturally, magiscience has gone too far, and picking up the doll instills you with vigor, energy, and fearlessness past the point of recklessness.
• Prompt F: Thundersnow! A phenomenon in which a snowstorm is accompanied by lightning and thunder, and not a terribly uncommon one in Empatheias. But today’s thundersnow is more like an apocablizzard -- lighting lashes through the sky and lances down to catch buildings and trees with its fury, all hidden behind whirling sheets of billowing snowflakes that have blanketed the city in a foot of snow with no sign of stopping.
The outside is cold, windy, miserable, and potentially dangerous. Are you trapped in a building you didn’t expect to be in? Or perhaps you’ve joined up with an emergency emotion squad, trying to impose calm or cheer on the raging storm?
• Prompt G: Make your own! It could include lumps of coal or moose.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: A new card game is sweeping through the streets of Verens: "Magica Ex Arehtei." Players take on the role of an Otherworlder and form battle decks out of minions, monsters, dunamis, and even the Arehtei themselves. It’s insanely complicated in its details, but this hasn’t stopped a seller from handing you a starter deck and all but pushing you into a chair to face an opponent… who may have just been conscripted themselves.
• Prompt E: After a long period of quiet (something about ‘emotional and physical harm to Empatheias’ and ‘manufacturing plush weapons without a Class E(X) license’), toy manufacturers have flooded merchant stalls and storefronts with a new offering, the hyper-cute stuffed Thras. No negative emotions, they promise! Plush Thras is so full of bravery, he’ll inspire anyone who holds him to new heights of courage and valor!
Naturally, magiscience has gone too far, and picking up the doll instills you with vigor, energy, and fearlessness past the point of recklessness.
• Prompt F: Thundersnow! A phenomenon in which a snowstorm is accompanied by lightning and thunder, and not a terribly uncommon one in Empatheias. But today’s thundersnow is more like an apocablizzard -- lighting lashes through the sky and lances down to catch buildings and trees with its fury, all hidden behind whirling sheets of billowing snowflakes that have blanketed the city in a foot of snow with no sign of stopping.
The outside is cold, windy, miserable, and potentially dangerous. Are you trapped in a building you didn’t expect to be in? Or perhaps you’ve joined up with an emergency emotion squad, trying to impose calm or cheer on the raging storm?
• Prompt G: Make your own! It could include lumps of coal or moose.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
no subject
[Really, how difficult is that to understand and--wait, what is the kid doing now? Dezel frowns in confusion, the air currents unable to explain what they're sensing to his satisfaction. Is that bracelet some kind of weird divine artifact from his world? Why is there weird light coming out of it?]
What the hell are you doing?
1/2
[He slaps down on the Omnitrix and there's a bright flash of green light
that Dezel can't see...]2/2
no subject
[Yet there is no malevolence... Somehow, this kid has managed to change himself into...something else, whatever that is of his own free will. Some sort of arte related technique? Dezel is going to keep his distance for the moment, though, half lowered into a ready stance as he stirs the air currents around Wildmutt, examining the creature further. He also remains quiet, waiting to see what the creature will do next.]
[Meanwhile, if Wildmutt can detect Dezel's scent, he'll definitely get a whiff of leather off the seraph. After all, Dezel's dressed in a good amount of it, jacket, holsters and all. There's also the metal of his medallions and buckles, and the dirt and snow clinging to his steel toed boots.]
no subject
[But, nope, no malevolence here.]
no subject
Can you hear me, now? I can't even tell if you've got ears or not...
[He finds himself glancing to the side of the strange beast, suddenly curious about how it functions. Is it blind...?]
no subject
[Ben crouches for a moment before springing forward, bringing massive paws down on the stranger's chest. It would knock most people down, but perhaps seraphim are made of sterner stuff.]
[Regardless, Ben brings his head close to the stranger's face, opens his mouth...and licks him.]
[There's a sort of garbled sense of "I win!" coming through via the crystal. Wherever the Omnitrix stows Ben's amulet when he's in alien form, nobody's really sure, but it does the job well enough. At least his emotions aren't being sucked dry constantly.]
no subject
Huh, fine. So you can detect me now as...whatever it is you are.
[Oddly, Dezel doesn't sound too upset about that? Even in getting licked. He adores dogs and as he places both hands on the sides of Wildmutt's jaws, giving him a bit of a friendly, almost playful shake, there's a smirk playing across his features.]
Now back up. You knocked my hat off and I want it back where it belongs.
no subject
[Up for a game of Keep Away? Maybe Tug of War?]
no subject
Hey, get back here! I don't want my hat in your mouth!
[Knowing that getting up might cost him too much time, Dezel quickly manipulates the air in the room into a gust of wind that catches his hat and pushes it swiftly along the floor as Ben goes for it.]
no subject
no subject
[Once up off the floor, Dezel continues to command the wind to keep his hat ahead of Wildmutt while he gets over to the nearest window and yanks down a curtain panel. He then directs the wind to blow his hat back in his direction while he gets ready to distract Wildmutt with the new "toy"...]
no subject
no subject
You want to play? Come on, then! Try to take this from me!
no subject
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You've got some strength to you, don't you? Good. Makes this more interesting!
no subject
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[Still, the part of him that's soft toward animals can't deny Wildmutt forever. So, after another minute or so of tugging back and forth, Dezel finally lets go with a low chuckle, letting the alien dog yank the curtain away.]
1/2
[He bounds away, barely missing knocking over a shelf. The symbol on the collar around his neck starts flashing and gives a tone.]
2/2
Blech! When's the last time they dusted the curtains?
no subject
Huh, had to change back? Too bad. You make a better dog than a human.
no subject
[Ben looks around, reaching a hand out towards where the other guy had been.]
So now that I know I'm not totally insane, what's your name?
no subject
[Easily settling down again after the impromptu game of tug-o-war, Dezel folds his arms across his chest and sort of half sits on the edge of a nearby table.]
Dezel. And before you ask, I'm a wind seraph.
[As the question of what he is had already come up more than a few times since his arrival in Verens.]
no subject
I'm Ben. Ben Tennyson. What's a wind seraph?