Empatheias Mods (
simpathis) wrote in
empatheias_ooc2015-07-18 01:48 pm
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TEST DRIVE: AUGUST
Welcome to
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- Date reminders. Reserves open Saturday, July 25th and Applications open Saturday, August 1st.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: If there's one thing about Verens, it's the different variety of food and drinks that are produced. It's not only because ofboredom creativity, but how emotions can affect the taste, flavor, and texture of a meal. One particular business is asking for people to sample some new dishes in preparation of the upcoming festival. Just be careful what you pick—rather than affecting the taste, the food affects your mood! Sour foods will induce anger, bland favors will make you sad, spicy will make you excited, and sweet will make you happier than usual.
• Prompt E: This year's Light of Helisium festival will be a masquerade, and the costume shops are all bustling about making costumes. Several are advertising by having random people try on masks or even full costumes! But like everything else in this place, emotions can affect how you look—literally. For example, the happier you are, the more extravagant and colorful the costume becomes. Even the masks will give your emotions away by changing to a different color to reflect your feelings.
• Prompt F: During a child's birthday party, someone unmasked their favorite mascot, revealing the bald guy inside. Needless to say, dreams were shattered—along with windows, trees, the ground. Yes, this is what happens when a large group of young children are upset at the same time and there is now a wild tempest spiraling out of control. Are you caught in the flooding streets or do you try to combat the emotionally induced storm with your own?
• Prompt G: You are given one of the following: a sack full of water balloons, a rifle modified to shoot different colored water, or a hose. Have fun.
• Prompt H: Make your own! It could include a bear and/or flame torch.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: If there's one thing about Verens, it's the different variety of food and drinks that are produced. It's not only because of
• Prompt E: This year's Light of Helisium festival will be a masquerade, and the costume shops are all bustling about making costumes. Several are advertising by having random people try on masks or even full costumes! But like everything else in this place, emotions can affect how you look—literally. For example, the happier you are, the more extravagant and colorful the costume becomes. Even the masks will give your emotions away by changing to a different color to reflect your feelings.
• Prompt F: During a child's birthday party, someone unmasked their favorite mascot, revealing the bald guy inside. Needless to say, dreams were shattered—along with windows, trees, the ground. Yes, this is what happens when a large group of young children are upset at the same time and there is now a wild tempest spiraling out of control. Are you caught in the flooding streets or do you try to combat the emotionally induced storm with your own?
• Prompt G: You are given one of the following: a sack full of water balloons, a rifle modified to shoot different colored water, or a hose. Have fun.
• Prompt H: Make your own! It could include a bear and/or flame torch.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
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Let's see.
[After a moment's consideration, she's picked out a gown that's actually...fairly nice. Sorry, were you expecting some sort of terrible abomination? It's not too flashy, but it does mostly compliment the mask. Aside from the weird swirly stuff, she can't really do too much there.]
How about this one?
[Okay, so there has to be an ulterior motive here, right? Yup! There is! See, the most despair inducing thing here, the most despair inducing thing she could think of for someone like her? Is to have to rely on Junko for advice about anything.]