simpathis: (Default)
Empatheias Mods ([personal profile] simpathis) wrote in [community profile] empatheias_ooc2014-07-10 06:51 pm
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TEST DRIVE MEME: JULY

— TEST DRIVE: JULY —


Welcome to [community profile] empatheias' first ever test drive meme. This test drive is to help interested players test their characters in the game's environment. We've included a few prompts that incorporate specific elements of the game, though you'll find all of them have a lot of leeway for players to get as creative as necessary. Before diving in, here are a few things we'd like to remind everyone about the game in general:

  • Date reminders. Reserves open Friday, July 18th and Applications open Friday, July 25th. Game will begin Friday, August 1st.

  • Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.

  • Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.

  • Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.

  • First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples!

Now with that out of the way, here are some prompts you guys can work from!


PROMPTS

• Prompt A: Create any scenario that could cause your character to display some kind of emotion, be it big or small, and write out how it changes the immediate area. Are there literal sparkles everywhere because they're so happy? Or is the ground starting to twist and warp due to their anger or frustration? Things exploding? Rain clouds? Since this is a test drive, don't worry about any limitations on effects—just write whatever comes to mind!

• Prompt B: The following are generic task board prompts that characters could have taken up as a job.

  1. You have to collect X number of materials. Find a partner to make it easier!
  2. There's a hostile creature attacking some of the neighboring farms. If you got a weapon, they could definitely use your help!
  3. How about helping around the town? Delivering something, helping patch up a sign, cleaning out some of those rusted gears—the locals would definitely warm up to everyone.
  4. Make up your own task/quest!

• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes…

• Prompt D: With the influx of people suddenly appearing, the locals are a bit on edge. So rather than having your character’s emotions affecting the environment, someone else's is affecting them! Maybe they were just passing by and someone had an emotional outbreak of sorts. Now they have to figure out how to deal with the aftermath—or will their own emotions make it worse? Needless to say, NPC godmodding granted 100%.

• Prompt E: Make your own! It can even involve booze and/or cats.


For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
makesitbetter: (pic#6658441)

[personal profile] makesitbetter 2014-07-14 06:11 pm (UTC)(link)
Maybe there's a storm moving in?

[couldn't be the result of a person, of course not.

Anyway, let's go back to the girl, who hopefully was far enough down the road that she didn't see any of that fight going down.]
hatesviolence: (☣ i have become)

[personal profile] hatesviolence 2014-07-14 06:24 pm (UTC)(link)
Guess I should buy an umbrella...

[and then go home. or well to his temporary home.

but fortunately they were far enough away and even if she heard anything, it's not like such commotion is that rare. the better question is—did the girl actually stay there or did her parents how up or something else.]
makesitbetter: (pic#7249331)

[personal profile] makesitbetter 2014-07-14 06:32 pm (UTC)(link)
[Looks like the girl is still waiting there... along with her mom, which Jude is glad to see. He approaches and holds out the doll.]

Here you are... She should clean right up once you get her home again.
hatesviolence: (☣ i was born without this fear)

[personal profile] hatesviolence 2014-07-15 05:50 am (UTC)(link)
[not wanting to cause unnecessary trouble, he hangs back a bit and leans against another lamp post, idly smoking as he Jude handles the kid. the girl is of course thrilled to have her doll back and hugs Jude. the mother also thanks Jude and starts to lead her girl away, saying how the doll will need to take a bath when they get home.

and although he's distant from it, there is a small smile forming. he might not have gotten thanks, but he's glad the girl is happy and that's all he really needs. and despite how small that little bit of happiness might be, for Shizuo it actually amounts to quite a bit. the light on the lamp post brightens considerably, and even has fluffy little sparks that flutter about it. the subtle noise does catch the man's attention and he glances up, frowning a bit as he moves a few steps away.

They should get these lights fixed...what if someone got burned?

and just like that, the sparks stop, but the light remains considerably brighter than the others.]
Edited 2014-07-15 05:51 (UTC)