simpathis: (Default)
Empatheias Mods ([personal profile] simpathis) wrote in [community profile] empatheias_ooc2018-06-18 02:55 pm
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Brinndosi, Land of Hubris

—BRINNDOSI, LAND OF HUBRIS: MAIN DETAILS & PLOTTING—


Along with Peromei's announcement, it's time to release the details of this month's event! The event will be separated into two major parts and a finale, with the excursion's first log posted on Wednesday, June 20th. Thanks to everyone for their patience, and we hope you enjoy!

» BASICS


Timeline & Logs: The event will be comprised of four posts total, and the schedule is on a 1:1 time scale of IC:OOC, with the following calendar:

  • 6/18: Peromei's Call: The prologue. Peromei alerts the island and asks for help, with preparation beginning shortly after. Any questions for Peromei specifically regarding the event may be asked here!

  • 6/20: Electric Dreams: After departing from Verens on the 19th, the excursion begins with this log, and characters and NPCs make their way to Brinndosi to search for this object, as directed by Peromei.

  • 6/25: Crumbled Hopes: As characters work their way through the structure, they may eventually find their way deeper than expected...

  • 6/27: Event Finale: Although the finale post will not have any extra prompts, players will be free to use it for any reactions and traveling home!

Opt-in & Random Arrival: Although this event is OOCly opt-in, there will be opportunities to have characters who would not willingly go on the excursion to be involved. Experimental teleportation technology inside the structure at Brinndosi will be bringing in characters at random, meaning anyone who would not have an IC reasoning for their character to leave with the airships can still participate! This will be occurring until the end of the event, so you may have your character teleport in at any point. However, after they're there...

Stuck: Once the airships arrive, the storms around Brinndosi will increase to the point that the airships will be unable to leave. Even if they didn't, the journey takes a full day and there are no plans to depart before their mission is accomplished—meaning characters will not get the opportunity to return until the event finale.


» EVENT DETAILS


Now that we know when everything is happening, it's time to get into what. Shortly after the airships land, the storms will worsen and prevent any departure for the duration of the event. Peromei will be escorting characters to the location and even follow them inside using her miniature form, and she may occasionally appear to help someone along.

  • Electric Dreams - Outside: Here, characters will depart from the airships and begin to make their way through the decaying old town towards the large building on the other side. There will be opportunities to set up camp, scavenge in the oppressive acid rain for materials and food, some of which will have interesting effects, deal with hungry, grasping plants, and struggle through roads of despair-inducing tar and broken down ruins.

  • Electric Dreams - Inside: After making their way to the building, characters will find that recent lightning strikes have brought power to the high-tech complex, allowing them to travel inside. Characters will need to search for crystal keycards that will let them progress further, moving their way through, up and down collapsed passages, fighting past mechanical sentries, and taking care to deactivate any other security measures and avoid getting stuck in puddles of the same slime from outside. Along the way, they'll also get the chance to have some fun in a human centrifuge that still manages to work, though given its age, its settings may cause some chaos...

  • Crumbed Hopes - The Wreckage: After successfully locating several keys, characters will find that the attempt at a space program didn't go very far—literally. Having crashed into the cliffside, the space shuttle will provide mysterious hauntings of the former crew members, anti-gravity shielding that may malfunction and send characters flying, and grappling hooks among other supplies they can use to cross to the teleporter across the canyon.

  • Crumbed Hopes - The Temple: The true location of the object Peromei seeks, the remnants of the temple carved into the cliff are a dark and dank structure that once held a thriving community of faithful believers of the Arehtei. Although it's been long abandoned, those ancient hopes still linger in the halls, keeping it from crumbling just yet. Here characters will fight terrifying harpies, learn musical rituals, and ultimately, face their greatest dreams and fears.

  • Event Finale: However things end up, eventually the storms will subside and characters will be able to return home.


» KEY TRACKER


In order to determine the outcome of the second part of the event and exactly what characters will find, we will have a thread tracker to determine how many crystal keycards are found within the complex.

  • Key tracker: Please use the form in the linked comment to submit your threads towards this tracker! To unlock the optimal path, characters will need to find a total of 10 keycards.

In order to count for the tracker, we will require threads of 10 comments (total, not per character) towards retrieving a key through any of the obstacles described in the details above or the log itself. Note that this thread does not have to show characters retrieving a key at the time the tracker closes; it will count as long as there is sufficient effort towards finding one.

The tracker will close on Sunday, June 24th, 11:59 Central, and the outcome will be determined and posted on the 25th. Go out there and get those keys!



More information will be revealed as the event progresses, but that should be everything for now! Any questions regarding the event can be asked here, and please use this comment for your plotting needs!
theabjectauthor: (Default)

[personal profile] theabjectauthor 2018-06-18 09:17 pm (UTC)(link)
Of course I'll help. Can you give us directions to this structure?

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[personal profile] arehtei - 2018-06-18 21:21 (UTC) - Expand
trademark_skull: (Everything's gonna be okay)

[personal profile] trademark_skull 2018-06-18 10:06 pm (UTC)(link)
Why does she think it's dangerous? Does she think it was technology meant to destroy the planet somehow?

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[personal profile] arehtei - 2018-06-19 00:28 (UTC) - Expand
rokubro: (‡ 033)

[personal profile] rokubro 2018-06-18 10:59 pm (UTC)(link)
So...the thing giving off vibes of impending doom. Think we can fight it?

And are there any strong monsters or things we'll have to fight?

[So much hope SO MUCH HOPE.]
Edited 2018-06-18 22:59 (UTC)

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omnitrixter: (Thinking)

[personal profile] omnitrixter 2018-06-19 01:19 am (UTC)(link)
Can you tell us anything about the tech? Even just a general idea?

[Ben's thinking Grey Matter might be useful in this instance, but the little guy would likely have trouble with anything purely magical in nature.]
Edited (Changed to in-character) 2018-06-19 01:20 (UTC)

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lamentingly: (i've become so numb)

[personal profile] lamentingly 2018-06-19 04:58 pm (UTC)(link)
Is there anything inside the building that Gohan would be able to sense? Specifically, anything with ki?

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torsion: (Default)

[personal profile] torsion 2018-06-18 09:32 pm (UTC)(link)
Can I assume Jill is able to somehow pick the locks or make the malfunction on some -- with the correct tracker comment amounts? She would first throw herself into that before actually looking for any tbh.

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onetruerick: (plastic tubes & pots & pans)

[personal profile] onetruerick 2018-06-18 09:34 pm (UTC)(link)
Rick would try to chemically engineer something that would act as a protective coating against the acid for vehicles, equipment, etc, once they arrived. Would that be possible?
absolutevalue: (∞ Tenshouzan)

[personal profile] absolutevalue 2018-06-18 09:56 pm (UTC)(link)
Can the mechanical sentries be cut open (Zero's sword has a plasma blade, for reference), and if so, can anything of use be scavenged from them?
rocketman: civvies (Pangoro)

[personal profile] rocketman 2018-06-18 10:19 pm (UTC)(link)
1) Piggybacking off the above question about locks: Can a "hacker" approach possibly be used here vs brute forcing the locks (thus allowing the mechanism to open the doors without people having to force them open)? James is also a lockpick and hacker and he knows his way around different types of locks and machines.

2) How big and intricate are the sentries? After one is disabled could a person, for example, take one home and reconfigure it? Could one be rewired on the spot to be obedient to James (I imagine it would take time if so)?

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barfs: (092)

[personal profile] barfs 2018-06-18 11:10 pm (UTC)(link)
I can just ask you guys elsewhere but!!

Rhys's ECHO Eye and his arm can scan and control machines! Is it possible for him to control certain machines inside the building (such as the sentries, etc)? Probably not for very long though... I don't want him to godmode! Or maybe with some drawbacks like a migraine or something!
shroudedsecrets: (you can't feel me now ;)

[personal profile] shroudedsecrets 2018-06-18 11:52 pm (UTC)(link)
When you say "high tech" is there a frame of reference for how advanced it is or will this be elaborated further later?

Is there anything that can be scavenged that can be re-purposed/utilized/studied?

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neverwashere: scan credits to EGS (ch1-25) and dazaiscans (ch26+) (pondering)

[personal profile] neverwashere 2018-06-19 01:41 am (UTC)(link)
1. Can the mechanical sentries be compromised by targeting their cameras and sensors, and would these spots be easily observable?
2. Upon entry to the complex, is there any equipment available lying around that can be used as improvised weapons?
3. What kinds of items can be scavenged from the facility during the exploration's progress (other than bits of sentry)?
4. And before I forget - will there be any records inside that'll reveal more about the history of the place? Or for OOC reasons, are these inaccessible?
Edited 2018-06-19 01:49 (UTC)

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justpastdawn: (okay but how about murder though)

[personal profile] justpastdawn 2018-06-19 03:28 am (UTC)(link)
So one of Kevin's dunamis skills in game is creatures made of light or shadow, which he infuses with other emotions to change their shapes and give them a bit of "sentience". At their most complex, if he puts them together with just the right combo of feelings, they'll react to and even seek out other emotions. His shadow critters in particular can sniff out things that have hope attached to them in some way -- like, if he were in a random garden and some of the flowers were infused with hope, the critter would make a beeline for those flowers. He light ones can track down people who are scared or hurting if their feelings are strong enough. This is a reflection of the way Kevin's feelings are so dependent upon the people around him, and the way he himself always instinctively reaches out when he's mired in negativity.

I don't know yet how he might use the critters in this event, but I feel like he's liable to have his critters out, just in case. Especially the ones that find sad people in the hopes of providing comfort. How would the overall atmosphere of the place affect them? Alternately, is this something I should nerf for the event, if it would make anything too easy? All I have to do is say he's not in the right mindset to make them work properly and they'll just be critters that he has to drive intentionally.

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jammin_with_ed: (satelite from days of old)

[personal profile] jammin_with_ed 2018-06-19 02:24 pm (UTC)(link)
Edward has her computer and goggles, could she use them to hack or otherwise manipulate the various tech things they encounter?

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solificate: (Default)

Re: OTHER QUESTIONS

[personal profile] solificate 2018-06-20 07:43 pm (UTC)(link)
While observing the remains inside, what are some things Varian might be able to deduce? He's a very smart kid, but idk if there's any information to be found.

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theladylazarus: Buffy in a white sweater looking pensive. (Default)

[personal profile] theladylazarus 2018-06-20 09:42 pm (UTC)(link)
Would it possible to get the human centrifuge activated without the person getting in the harnesses? I think Buffy might want to check the machine out and go inside it, but she wouldn't strap herself in.

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virtuosoweblumexpert: (Food Goo)

[personal profile] virtuosoweblumexpert 2018-06-21 12:37 am (UTC)(link)
The hungry, grasping plants that will be there. Can they be eaten?

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rocketman: (the lovely charming villains)

[personal profile] rocketman 2018-06-23 03:02 pm (UTC)(link)
In regards to the log set up: It's mentioned that clothing bone and jewelry are lying around in the ruins. If the jewelry were collected to be sold off in Verens what would their value be?
deus_ex_machina: (Default)

[personal profile] deus_ex_machina 2018-06-24 09:05 am (UTC)(link)
This might be a lot like another question asked, but I'd like to check.

Machina's unique powers involve the manipulation of mechanized items: transports, weaponry, defensive shielding. He's capable of both controlling at and repairing it (and then controlling it), or acting as a living battery to enhance the item. (I'd say any of that should end up limited by how long it takes him to burn off emotion drops, so not indefinite.) But can he do any of these with the sentries? Like fix one and turn it on another, etc?

And as a secondary question, would personal apathy have any special effects in/on the environment that should be adhered to?

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greencosmicdust: (people throw rocks at things that shine)

[personal profile] greencosmicdust 2018-06-25 09:04 pm (UTC)(link)
Would someone be able to get information off the ships computers about the mission - what they were trying to accomplish, how far they managed to get, how many crew members there were? Or if there are logs about what might have caused the ship's crash or even blueprints about how they built and maintained the ship?

Would Pidge be able to transfer any of that data from the ship to her personal computer once she made the connection compatible between them?
lionhandler: (60+ of them in fact)

[personal profile] lionhandler 2018-06-25 10:00 pm (UTC)(link)
So the Gateway of Stars prompt on the second log! Shiro's greatest moment of despair involves a whole lot of being forced to murder people who didn't deserve it, which is liable to extend to anyone trying to interfere with his delusion. So my question is, if someone is injured or maybe even killed inside the delusion, will that damage persist outside of it?

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continuer: (Default)

[personal profile] continuer 2018-06-21 01:34 pm (UTC)(link)
Characters: Jaune Arc & Pyrrha Nikos
Obstacle(s) Faced: Fought waves of mechanical sentries, musou style!
Thread: BOOM!

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a_noble_flame: ([009])

[personal profile] a_noble_flame 2018-06-18 09:21 pm (UTC)(link)
Totally open for company outside or inside, whether it's getting stuck in plants, tar, looking for keycards or defeating mechanical sentries!

Alice is skilled with a sword and is decent backup to have. Heck, she'll probably lead the charge if there's nothing to despair about.

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Pearl + Varian + Maybe May

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Asbel Lhant

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Re: PLOTTING

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Kor + Gohan

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Deadpool and Edward

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Emperor Zarkon

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EXPLODING MUSIC

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