Who wants a heist?
May. 2nd, 2019 08:16 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hello Friends! Megan here with a small player plot, staring everyone's favourite crime lord: Roman Torchwick!
(Paraphrased from my player plot post)
Basically Roman is getting bored and wants to do some crime and what better way, than to break into the Airship docks and steal an airship. Some might have seen his post a little while back. He's looking for people, preferably of a similar mind to his, to help him steal one. And maybe work out some form of splitting the goods?
There's basically three phases to this plot:
1. Setup/Shopping montage - This would involve ICly scoping out the target, what sort of obstacles they might encounter, gathering materials etc. OOCly, we'd come up with a plan to submit to the mods and go from there.
2. HEIST - The actual heist in all its inevitably chaotic glory.
3. Fallout - Success or Failure and whatever comes after that. Could be incarceration, could be succeeding and flying away in the new airship. Regardless, it will come with a wanted level of some kind and likely a need to lay low for a bit.
So, if you're intersted, feel free to jump in here with skills or ideas or anything you think would add to this heist. Or if you have any questions!
I'll probably get a google doc or the like up sometime within the next week, so we'll have a space to plan. I want to make sure that it's fun for everyone!
Thanks everyone!
(Paraphrased from my player plot post)
Basically Roman is getting bored and wants to do some crime and what better way, than to break into the Airship docks and steal an airship. Some might have seen his post a little while back. He's looking for people, preferably of a similar mind to his, to help him steal one. And maybe work out some form of splitting the goods?
There's basically three phases to this plot:
1. Setup/Shopping montage - This would involve ICly scoping out the target, what sort of obstacles they might encounter, gathering materials etc. OOCly, we'd come up with a plan to submit to the mods and go from there.
2. HEIST - The actual heist in all its inevitably chaotic glory.
3. Fallout - Success or Failure and whatever comes after that. Could be incarceration, could be succeeding and flying away in the new airship. Regardless, it will come with a wanted level of some kind and likely a need to lay low for a bit.
So, if you're intersted, feel free to jump in here with skills or ideas or anything you think would add to this heist. Or if you have any questions!
I'll probably get a google doc or the like up sometime within the next week, so we'll have a space to plan. I want to make sure that it's fun for everyone!
Thanks everyone!