empevents: (Default)
Empatheias Events ([personal profile] empevents) wrote in [community profile] empatheias_ooc2017-02-16 02:13 pm
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TEST DRIVE: MARCH

— TEST DRIVE: MARCH —


Welcome to [community profile] empatheias' test drive meme. This test drive is to help interested players test their characters in the game's environment. We've included a few prompts that incorporate specific elements of the game, though you'll find all of them have a lot of leeway for players to get as creative as necessary. Before diving in, here are a few things we'd like to remind everyone about the game in general:

  • Date reminders. Reserves open Wednesday, February 22 and Applications (Canon | OC) open a week later on March 1st.

  • OC Reminder! Just a quick reminder that original characters are allowed. Those interested can also use the test drive. OCs do not need to be reserved.

  • Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.

  • Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.

  • Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.

  • First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!

Now with that out of the way, here are some prompts you guys can work from!


PROMPTS

• Prompt A: How about giving the emotions a try?

• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.

• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...

• Prompt D: The rainbow colored paint darts are back and "improved." The colors match those of the Arehtei, so purple is anger and calm, orange love and hate, pink joy and grief, etc. There are two different versions of these guns:

  1. Emotion Seeking. The darts will actually seek out those who match the negative emotion of its type. So if there is a pink dart, it will seek out someone who is currently feeling grief. When hit, the intention is to make them feel the more positive emotion and thus hopefully improve their mood. Keyword: intention. Sometimes it can just make it worse…

  2. Random Target. The darts are completely random and will hit whoever the gun is aimed at. Again, the intent is to help spread positive feelings, even make a happy person feel even happier! But like the other type, it can make it worse instead.

So either grab a gun or be an unwitting target. Note: it's possible to be hit with more than one dart, so have fun with that.

• Prompt E: There is a new type flower that has started to bloom around the island. No one knows its origins, but its scent is so wonderful and colors so vibrant that they are already spreading all over town. However, researchers have discovered something alarming: the flowers are actually absorbing the emotions of those around them and are related to the plant that had produced the apathy toxin from a few years ago. While locals can help collect those already in town, help is needed in destroying and containing the plants out on the island.

  • Kill it with fire. Best way is with fire, so grab a torch and help produce some controlled fires. Of course, if it goes out of control, you'll want to put it out fast. There is one side effect to this method. The ash and smoke released from the flowers contain all the emotions they have absorbed, so there may be some unwanted effects happening around the environment. Maybe even influencing your emotions.

  • Deadly aroma. The sweet scent actually carries a type of toxin that relaxes the mind and muscles, making the victim feel so calm that all they want to do is just sit there and continue to be with the flower. Sounds innocuous until you realize that it's just a way for the flower to drain out the emotions to a complete apathetic state. When it's just one or two, it's not as harmful, but when you're in a field of them… Just be careful and wear the mask. Otherwise, you may find yourself lying in the flowers forever. If you see someone in this state, get them out quickly!

• Prompt F: Interior designers have been hard at work designing new things to make homes, buildings, and even the area outside of those two look vibrant and ecstatic, and their newest creation is flooring that responds to your feelings! The color and design will change to match how you’re really feeling at the time… or most of the time it will. They’re being shown outside in wide-spaces, to get as many people to test them and enjoy them as possible, and the color and design is based on what the person standing on them associates with that feeling.

  • Mismatching. While most of them will, in fact, work as advertised, there’s a good portion of them that will actually show a random color and design—for example, if you’re happy to see someone, maybe it’d normally be yellow with a lot of hearts! ...But in this case, maybe it’ll be red with a lot of storm clouds, as if you’re angry and upset to see them.

  • Holesome fun. Younger locals have made a game out of these floors as well : one person holds up a card with a certain color and design (you decide), and the person on the tile has to match it exactly, using whatever emotions they can to try and manage it. For example, blue with flowers. Of course, it’s a little harder if you happen to be standing on one of the mismatched ones… Adding to the pressure is a time limit: if you can’t manage it in five minutes, the tile the person’s standing on will actually break and they’ll fall through the ground, thanks to certain nanobots’ rising popularity. Don't worry, you'll be helped out. Or stuck there to be laughed at.

• Prompt G: Make your own! It could include geese and/or potatoes.


For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
regisrex: (Heart)

[personal profile] regisrex 2017-03-02 03:03 pm (UTC)(link)
What...

No.

[ He sets the knife and the half-peeled potato down, dries his hands, and reaches to take both of Iris's hands in his, squeezing a little. ]

You do not ever need to be sorry for asking about him. Not me, nor anyone else who might have known what you do not. Clarus Amicitia was a very good man, and he deserves living on in our memories, and living more in yours, too. All of him.

As much as I can give to you about this, I will.

[ He lowers his head a little. ]

He took up as much from me as he could.

But he still loved you very much, you know that, I hope?