Empatheias Events (
empevents) wrote in
empatheias_ooc2016-11-18 10:45 am
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TEST DRIVE: DECEMBER
Welcome to
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- Date reminders. Reserves open Thursday, November 24 and Applications (Canon | OC) open Thursday, December 1st.
- OC Reminder! Just a quick reminder that original characters are allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: The Boreas Harvest Festival is in full swing, but like its previous iterations, things aren’t exactly going as smoothly as they should.
• Prompt E: A few intrepid jewelers are interested in the jaded water that can be found in the jungle below, so take a trip to the surface with your fellow Otherworlders while the excursion still has funds and check it out! Just be careful; the area’s rife with negativity and bad mojo, among other things…
• Prompt F: Stuffed animals have always been popular around the island, especially since they usually respond and move to emotions. The dunamis users of Shaarnath and the perfomancy artists of Theastai would like to combine all three elements to put on a special "puppet" show. But they need volunteers and those willing to learn.
• Prompt G: Make your own! It could include thumbtacks and/or bowling balls.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: The Boreas Harvest Festival is in full swing, but like its previous iterations, things aren’t exactly going as smoothly as they should.
- Bouncing bounties. It seems the locals’ anticipation is affecting their products and grange displays—watch out for any excitable fruits and vegetables that might be jumping around! Or maybe you could help catch them and return them to their displays.
- Giant pumpkin vines. Some children wanted a really big pumpkin and hoped and danced with all their might, but that led to not only making a huge pumpkin that's now rolling all over the field, but huge vines as well. But they're mischievous things, aiming not to hurt but just pull pranks, like drag people down or hold them up upside-down.
- Smells like feet. It seems some people are rushing to ripen their products to their peak—which seems to be pushing them into overripe and even plain-out rotten territory. Not to mention the fact that if the larger vegetables are moved even slightly, they’ll explode and get slimy, gross veggie guts on everyone who’s around…
• Prompt E: A few intrepid jewelers are interested in the jaded water that can be found in the jungle below, so take a trip to the surface with your fellow Otherworlders while the excursion still has funds and check it out! Just be careful; the area’s rife with negativity and bad mojo, among other things…
- Plants vs. Everything Else. The vines hanging around are ready to catch on people’s arms and legs, stopping them from continuing ahead… or from going home. This land seems to be mighty possessive after so long of being abandoned and doesn’t want anyone to leave, not again. There’s flowers and giant pitcher plants that’ll do the same thing too, with the latter definitely being more dangerous, seeing as they’re big enough to catch a whole human.
- Pools of jade. After a few right turns, there’ll be a wide area of pools waterfalling into each other… or they would be, if they were moving. There’s shards from them scattered near the banks; picking them up will trigger a thought of something you’re jealous of, and if you turn around, chances are the jaded pools are going to be showing glimpses of that, too. If you’re pulled into them, the jade’ll start creeping up on you, so watch out and find something (or someone) to appreciate!
• Prompt F: Stuffed animals have always been popular around the island, especially since they usually respond and move to emotions. The dunamis users of Shaarnath and the perfomancy artists of Theastai would like to combine all three elements to put on a special "puppet" show. But they need volunteers and those willing to learn.
- Make those furry butts wiggle! One of the greatest challenges is making the stuffed animals dance in a way that doesn't make them look like creepy possessed dolls. Perfomancy artists will suggest channeling fun, positive emotions and perhaps even try dancing yourself. It's more likely the stuff animal will mimic the movement.
- Test of flight. There are a few bird plushies that are to fly around the stage. This can be more difficult to achieve and requires great concentration and a free spirit type personality to succeed. The loftier the hopes and dreamy thoughts one has, the higher they will go. But heavy thoughts will just keep the birds grounded.
- Not the stuffing! On a less emotionally driven side, these little plushies will get worn from use. They may even limp and seem as if in pain. A bit of new stuffing, needlework, and perhaps a little kiss on the nose will make it feel better! ...And maybe make you look a little weird, but tender loving care, right?
• Prompt G: Make your own! It could include thumbtacks and/or bowling balls.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
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[Reaper doesn't know he sounds different through the crystal connection, honestly.
He moved back, remaining higher and linger amongst the shadows a few still taller structures offer. Just heading for the clock tower/tree of memories.]
Is that why some roof tops have holes in them?
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[He runs up another wall and hauls himself up a roof, pausing there to scan the area, green light of his visor watchful now.]
Those holes were already there.
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[Impromptu hide and seek? Impromptu hide and seek.
A shadow darkens and moves, shifting across towards another rooftop.]
Mm, I don't believe they were.
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[Okay, so yes, he was being watched. Someone else is up here. As the shadow catches his attention he darts off into a dark patch, and appears, lights off, on another roof top some ways away.]
You are enjoying the view tonight as well?
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Creeping lower then, keeping to the shadows as he moved.]
I have a habit of it. The nights are nice.
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[He moved to another roof and stops there, crouched, watchful. At least it hasn't come down to a fire fight yet.]
They are nice! I can agree with that.
Why do you keep moving. Are you worried I will find you?
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[There was amusement with those words, faint and brief as they were.
He's stopped moving, at least at the point when he had reached his destination. Moving into the clock tower easily enough. It was roomy in there.]
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You sound like someone who is thought to be dead, though I can not judge anyone being dead or not. I have pulled my own disappearing act myself.
[He's not far from the Clocktower, but it's not the first place he's searching, so enjoy a few more moments of free time.]
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Death walks amongst the living.
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Reaper.
[And now he should really be on his guard, huh. Time to serious search for him. Hmm...]
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[There was that amusement, leaning back against an inner wall.]
I have been here for two months, as I said.
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[No chill, man. No chill. Okay, no, he's still being calm, but he's not as pleased. Especially how the sound of the others voice comes across wrong.]
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I agreed to a truce with Overwatch.
[Actually hummed, walking along as he peered around a few gears.]
Ask your Master if you don't believe me.
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[He also sounds flat again.]
Unlike most, Reaper, I do believe you when you say you have agreed to a truce. There is no reason for you to lie, and you have no back up here to assist you if needed. A truce makes the most sense.
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More beneficial. For the moment goals are similar. [Killing any of them would be pointless. Some odd little twist that wasn't amusement, but it wasn't anything close to irritation either.]
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So, dose this mean you are willing to work with people? Or just willing to sit the guns down for a while?
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I'll work with others when the need calls for it, even if some I'd rather not.
[Moving out along the outside edge, he'd gone in to hopefully give time for the ninja to pass.]
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[It's a game of cat and mouse, but who was the cat and who was the mouse? Genji moved silently up the tower, and over a ledge, sneaking around. This is Reaper though. He really should leave the other alone. Still, he's curious, so he's in sneaky ninja mod now.]
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[His goals were on hold here, and if what he did ended up helping someone? So be it. Search for flutes, protect something being worked on, whatever it ended up being.
Metal talons scraped over stonework, avoiding the bit of tree that melded with the structure.]
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[Though he speaks, and not through the amulet.]
Is that the trick? Keep you occupied?
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[Well, he wasn't awfully surprised; don't always get what you want. Isn't hard to tell just where the ninja was either once he spoke, Reaper's head tilted in that direction.
Great.]
It isn't difficult to keep occupied here.
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Is that what drives you back home? Boredom? [and a pause, before speaking with less of a dark tone.] I do not seek a fight with you at the moment. I was only... curious.
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[Yet, as soon as it's out there's a visible forced calm, head tilted and instead looking out towards the city. There was a good view from there as well. The tree of Memories a part of the clock tower and one of the highest points.
It was peaceful.]
... I'm not looking for a fight either. Believe it or not.
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[He lifted his head, watching the shadows darken and lift a bit more once again. He stayed calm though, not at all letting that bother him.]
I do believe it. For now. I like to think you have some form of honor to you. A truce should never be broken.
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Stubborn punk still.]
I don't plan on breaking it. [It was more beneficial to keep it, and not because he was outnumbered.]
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