Empatheias Events (
empevents) wrote in
empatheias_ooc2016-09-18 12:53 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE: OCTOBER
Welcome to
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
- Date reminders. Reserves open Saturday, September 24 and Applications (Canon | OC) open Saturday, October 1st.
- OC Reminder! Just a quick reminder that original characters are currently allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: The increased exposure to Shaarnathian culture has prompted many in Verens to attempt to pick up on the discipline of Dunamis. The interest has become something of a popular trend, resulting in small businesses focusing around teaching the skill to those who are interested. Unfortunately, this doesn’t often go well for those who have lived on Empatheias for most of their life and relied so heavily on technology instead. In the seedier and more dubious schools this sometimes winds up disastrous, or outrageous in weird and interesting ways.
One particularly seedy school seems to take to the hands off approach, leaving their students alone to practice in an outside arena full of gourds of all sorts and sizes. Some also seem like they’ve gone quite rotten, resulting in a strange pungent odor. This goes about as well as expected when a particularly … enthusiastic … and poorly trained student manages to implode every last one into a glorious mess that rockets high into the sky.
Now half the shopping district is covered in various states of rotting gourd, and absolutely no one is happy about it. Nothing is spared, shops, stalls, and worst of all, the shoppers. Perhaps you’re one of the unfortunate victims of this mess, or you’re ready to help start the stinky cleanup.
• Prompt E: Someone is setting up a maze in the cornfield for kids and has run into an infestation that needs to be taken care of, but the bugs must be tackled in pairs because they're tricky bastards. They're a new species that not only releases a type of gas that makes one feel sluggish and apathetic, but they also "feed" off emotions. They're otherwise harmless, but it does make capture difficult. Since the use of pesticide is prohibited, the current tactic is for one person to act as "bait" while the other is armed with a special gun that shoots out a special paralyzing webbing. However, the shooter must stay hidden, and keep their emotions unnoticeable, or the bug will catch wind and will flee. After capture, they're thrown off the island. They're like roaches, no one wants them. In fact they also look like roaches. Still unwanted. Other tactics could be employed, but keep in mind that the farmers would like their crop to come out unharmed. Any damage incurred will come out of your pocket.
• Prompt F: A new acting troupe have established themselves in Verens, with a few new aspiring actors from Shaarnath. Through the use of Dunamis, the plays have become more lively and interactive. Most have welcomed them, but there are some groups who adhere to the "classic" way of acting, which can cause some tension.
Feel free to combine the scenarios and add whatever you'd like.
• Prompt G: Make your own! It could include peanut butter and/or jelly.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: The increased exposure to Shaarnathian culture has prompted many in Verens to attempt to pick up on the discipline of Dunamis. The interest has become something of a popular trend, resulting in small businesses focusing around teaching the skill to those who are interested. Unfortunately, this doesn’t often go well for those who have lived on Empatheias for most of their life and relied so heavily on technology instead. In the seedier and more dubious schools this sometimes winds up disastrous, or outrageous in weird and interesting ways.
One particularly seedy school seems to take to the hands off approach, leaving their students alone to practice in an outside arena full of gourds of all sorts and sizes. Some also seem like they’ve gone quite rotten, resulting in a strange pungent odor. This goes about as well as expected when a particularly … enthusiastic … and poorly trained student manages to implode every last one into a glorious mess that rockets high into the sky.
Now half the shopping district is covered in various states of rotting gourd, and absolutely no one is happy about it. Nothing is spared, shops, stalls, and worst of all, the shoppers. Perhaps you’re one of the unfortunate victims of this mess, or you’re ready to help start the stinky cleanup.
• Prompt E: Someone is setting up a maze in the cornfield for kids and has run into an infestation that needs to be taken care of, but the bugs must be tackled in pairs because they're tricky bastards. They're a new species that not only releases a type of gas that makes one feel sluggish and apathetic, but they also "feed" off emotions. They're otherwise harmless, but it does make capture difficult. Since the use of pesticide is prohibited, the current tactic is for one person to act as "bait" while the other is armed with a special gun that shoots out a special paralyzing webbing. However, the shooter must stay hidden, and keep their emotions unnoticeable, or the bug will catch wind and will flee. After capture, they're thrown off the island. They're like roaches, no one wants them. In fact they also look like roaches. Still unwanted. Other tactics could be employed, but keep in mind that the farmers would like their crop to come out unharmed. Any damage incurred will come out of your pocket.
• Prompt F: A new acting troupe have established themselves in Verens, with a few new aspiring actors from Shaarnath. Through the use of Dunamis, the plays have become more lively and interactive. Most have welcomed them, but there are some groups who adhere to the "classic" way of acting, which can cause some tension.
- The troupe are advertising themselves on various street corners and parks, all dressed in bright, colorful clothing! But instead of a regular play, they are beckoning others to join them in various impromptu acts. Action, comedy, romance, tragedy—anything goes! So what do you say, care to join? You can even pull in or shove the person next to you forward instead. Remember to put some feeling into it! Bonus: The scene may require some dunamis for prop work. Try it out!
- Perhaps you're one of the people siding with the classic actors. Or maybe you just don't like plays in general. There's a bucket of tomatoes just waiting to be thrown. Even better, the angrier you are, the more rotten and sour the fruit will be.
Feel free to combine the scenarios and add whatever you'd like.
• Prompt G: Make your own! It could include peanut butter and/or jelly.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
no subject
or something. . . ]
Very well. Let us proceed.
[ once trucy is ready, she'll do just what was told to her! on the third count, she plays paper. ]
no subject
Okay! Here we go--
[ She does the same! Except she makes the mistake of playing rock. So, with a sigh, the gun is handed over to Rayfa. ]
Here you go! Fair is fair, after all. Just try not to hit me, okay?
no subject
You are not even going to argue?
no subject
So with a chuckle, the magician shakes her head.
Nope, because you won fair and square. Just promise me you won't let them crawl on me.
no subject
[ her moment of gloating doesn't last long though. it's time to get to work! ]
I will go into hiding, then.
no subject
Trucy nods, turning away from the younger girl to glance around, lifting a hand as she starts to walk out into the open. ]
Good idea. Get ready...
[ ...She really, really doesn't want to do this, but she can't back down now. She suddenly begins to flail her arms and jump up and down, also allowing her emotions to come out just a little bit to entice the creatures. ]
HEY STUPID BUG THINGS!! HEY! [ The grass suddenly moves in all different directions, and her flailing dies down a little bit. She's suddenly reminded of the scene in Jaws where the camera pans in on the man and he screams for everyone to get out of the water, except there is no water and she's got no where to go. ]
...H-hey! Bugs... I-- [ And suddenly, there they are. A whole swarm of the disgusting things, coming right at her. Excuse Trucy as she runs to keep them off of her tail. ]
--ANY MINUTE NOW, YOUR BENEVOLENCE!
no subject
I told you that I would do it perfectly.
no subject
...'Perfectly' isn't the word I'd use for it, but at least the job got done. Now, let's go toss these things off the side of the island! We can go celebrate with ice cream--
[ Trucy pauses, however, because the grass is moving again. ]
...Hey, um, is that thing loaded with another net, by any chance? Or... or was it just one net?
no subject
It does not seem there is any more inside.
[ which means... ]
We must run!
no subject
[ Casually, she takes the gun from Rayfa and throws it in the opposite direction as hard as she can, until it lands in the grass a ways away from them. The grass movement around them ceases and quickly rushes to where the gun was thrown, and it's at this point that Trucy takes one of Rayfa's hands and runs as fast as she can. ]
Good plan, let's get out of here!