Empatheias Events (
empevents) wrote in
empatheias_ooc2016-07-18 02:08 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE: AUGUST
Welcome to
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
- Date reminders. Reserves open Monday, July 25 and Applications (Canon | OC) open Sunday, August 1st.
- OC Reminder! Just a quick reminder that original characters are currently allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: EVENT SPECIAL. Feel free to check out Light of Helisium beach party and use the prompts from there! It ranges from standard fare beach fun to the major highlight of the year: Verenthian Warrior. It's like the extreme Ninja Warrior obstacle course but with a twist. There are also giant crabs that may or may not be set loose. Alternatively, maybe you'd prefer the masquerade side of things. A chance to pretend to be someone you're not and perhaps find romance.
• Prompt E: IT'S A BUNNY INVASION! Driven out by the gophers that have swarmed the fields, the bunnies have turned toward the city for food. And as luck would have it, many of the farmers are also transporting their crop to the city storehouses for safekeeping due to aforementioned gopher problem. One of the wagons carrying large crates full of carrots and lettuce has turned over, and those bunnies are just swarming all over the place. Oh, but you can't kill them. The Wildlife Society is encouraging more humane methods. They are: crates made out of cushions, pillow traps, carrot costumes to act as bait, and a special ocarina that is said to help attract the rabbits. The ocarina may or may not help depending on the tune played and may actually make them angrier.
• Prompt F: There's a new popular game in town where two people work together to get through a specially designed maze. One person goes through the maze while the other is standing on a platform above, using telepathy to give directions. The catch? The maze is completely dark and the one going through it only has floating ball of light to help illuminate their path. The one giving directions has a clear view at least, so it's up to them to get their partner out. What makes the maze "fun" is that there are various "traps" and obstacles in the maze. Nice partners will help their friend avoid them. The trolls, however... Well if they'd like to see their partner get splashed with paint, hit with pillows, or have random costumed "creatures" pop out to scare the crap out of them, that's an option, too.
• Prompt G: Make your own! It could include fake explosives and/or jars of hot wax.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: EVENT SPECIAL. Feel free to check out Light of Helisium beach party and use the prompts from there! It ranges from standard fare beach fun to the major highlight of the year: Verenthian Warrior. It's like the extreme Ninja Warrior obstacle course but with a twist. There are also giant crabs that may or may not be set loose. Alternatively, maybe you'd prefer the masquerade side of things. A chance to pretend to be someone you're not and perhaps find romance.
• Prompt E: IT'S A BUNNY INVASION! Driven out by the gophers that have swarmed the fields, the bunnies have turned toward the city for food. And as luck would have it, many of the farmers are also transporting their crop to the city storehouses for safekeeping due to aforementioned gopher problem. One of the wagons carrying large crates full of carrots and lettuce has turned over, and those bunnies are just swarming all over the place. Oh, but you can't kill them. The Wildlife Society is encouraging more humane methods. They are: crates made out of cushions, pillow traps, carrot costumes to act as bait, and a special ocarina that is said to help attract the rabbits. The ocarina may or may not help depending on the tune played and may actually make them angrier.
• Prompt F: There's a new popular game in town where two people work together to get through a specially designed maze. One person goes through the maze while the other is standing on a platform above, using telepathy to give directions. The catch? The maze is completely dark and the one going through it only has floating ball of light to help illuminate their path. The one giving directions has a clear view at least, so it's up to them to get their partner out. What makes the maze "fun" is that there are various "traps" and obstacles in the maze. Nice partners will help their friend avoid them. The trolls, however... Well if they'd like to see their partner get splashed with paint, hit with pillows, or have random costumed "creatures" pop out to scare the crap out of them, that's an option, too.
• Prompt G: Make your own! It could include fake explosives and/or jars of hot wax.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
no subject
[ She can't even hide the sigh of relief in her voice when he says that and decides to use that moment to change the topic. ]
So, uh, what's your name? Might as well get to know each other since you helped me out, right?
no subject
no subject
I'm Komaru, Komaru Naegi. It's nice to meet you, Cherryblod-san.
[ ...It sounds weird adding the honorific to his name, but she has to be respectful. ]
no subject
[Is he using honorifics in return? He's not Japanese so the answer seems like it'd be no, but he's from a Japanese canon where he, presumably, used honorifics. But then it was translated into English where no honorifics were used. How does anyone decide?
Quantum honorifics.]
Haven't been here long, so I'm still learning my way around.
no subject
[ And somewhere back in Towa City, Fukawa feels annoyed by this potential "modesty battle." ]
I understand. I'm still new myself, so I haven't learned everything either.
no subject
If anything, I'm lucky I haven't gotten myself hopelessly lost yet.
[Maps are wonderful things, but he hasn't had to use them in many many many years.]
no subject
[ She definitely would have gotten herself lost if it weren't for Fukawa guiding her... ]
It's a pretty big city, too. I thought Towa was big, but I guess there's always something bigger.
[ But anything seems big by default when you've been confined in a small apartment for a year and a half. ]
no subject
[Call him when you have coral everywhere and then we'll talk about pretty.]
sorry for the late tag!
[ ...Surely he couldn't mean an underwater town, right? That's what she wants to think, anyway, but given that he has a tail... ]
I've never heard of it...but then again, there's a lot of places I haven't really heard of.
no problem~
[She looks human enough, so it's not a stretch to assume she might be one, right? She doesn't give off the impression of a witch.]
no subject
So, you're not a human? I mean, I noticed your tail, but I thought it was just a cosplay. After all, you only see characters like that in manga, right?
[ She promises she's not trying to be rude, she's just excited. ]
no subject
[He gives his tail and antennae a wiggle to demonstrate that they do, in fact, move on their own.]
no subject
[ Her excitement shows in the form of a ripple in the air. ]
I've never met an actual shrimp-person before!
[ Obviously... ]
no subject
[He doesn't mind being treated like he's something exciting - it is strange, meeting a new species for the first time.]
no subject
[ Then again, she does have a tendency to latch on to people who are kind to her upon first meeting them... ]
no subject
You're too kind, Komaru. Anyone would do the same in my place.
no subject
Oh, please, you're flattering me. [ ...Also teach her not to be modest about everything. ] I'm only telling the truth.
no subject
We could argue about which one of us is flattering the other for hours, I think.
no subject
[ "Probably." No, he's definitely right, and you know it, Komaru. ]
Sorry, I can't really help it...
[ "Because I'm just a normal girl," is what she thinks, but she doesn't say it aloud. Unfortunately, her emotions, on the other hand, convey her true thoughts, as the sidewalk below her feet seems to crack a little. ]
no subject
[He'd probably try to reassure her anyway, but seeing her emotions so plainly makes it impossible not to.]
no subject
[ It's always nice encouraging people; too bad she doesn't really accept encouragement herself. ]
no subject
I'm glad I could rescue you from modelling.