Empatheias Events (
empevents) wrote in
empatheias_ooc2016-03-19 01:04 pm
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TEST DRIVE: APRIL
Welcome to
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- Date reminders. Reserves open Friday, March 25th then close Monday, April 4th, and Applications (Canon | OC) open Friday, April 1st then close on Monday April 4th.
- OC Reminder! Just a quick reminder that original characters are currently allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: Many gardeners had tried some new fertilizer and soil product to help produce more vibrant and long lasting flowers for the upcoming Zephyras season. However, the formulas worked a little too well. All over town, all garden patches both public, private, indoor, and outdoor are experiencing an explosion of plant growth so large, small peonies have become king sized beds and tall tulips tower over houses. What's worse, the plants are highly susceptible to emotions, making them more like living creatures than beautiful decorations. Fortunately, last year there had been a plant invasion game and some of the serum to help pacify and help reduce the plants are still in supply and effective against such plant growth. Wildlife control is passing out the guns, so just aim anywhere and fire! Just watch out for the more...carnivorous ones.
• Prompt E: Right before the flowers are to bloom, the island hits a rainy season. Most people have an umbrella, but this city is always inventing something new and potentially crazy. This time, they've come up with some new umbrellas that probably look more hazardous than safe. But they are handing them out for beta testing and asking for participants to experiment and rate their work. Large enough to hold up to two people, perhaps you can help someone caught unawares. Of course, the umbrellas are going to be affected by emotions. In fact, the cheerier you are, the better it is at warding off the rain. But the angrier or depressed, rain will actually start to fall inside the umbrella. It's something they're still working on. And...one final thing. The umbrella does have one serious issue. Because of the materials and design, it's more like one giant lightning rod. However, keeping a calm a steady hand should activate a prototype device that should divert the lightning to an energy source, like a light post. Should. Well, only one way to find out.
• Prompt F: With the rainy season comes more creatures to invade the city. This time it's a hoard of small multicolored frogs that have been flushed out from the northern swamps due to heavy rains. In small amounts and on their own, they're relatively harmless. But now they are becoming more invasive, sticking on windows, filling in wells, ponds, fountains, even managing to get inside buildings to hang around sinks and bathtubs! They're even clogging the sewer system. To make matters more difficult they're considered an endangered species, so they cannot be killed but instead must be safely captured and relocated. One way to gather them is to sing. Preferably something calm to make them come and follow. Just don't make any of the frogs red—that is the only color you have to worry about. If a frog is red, it means it's angry and can spit a harmful liquid. It's not deadly, only a small burn that a bit of ointment will heal, but with a lot of frogs on the loose… Just be careful.
• Prompt G: Make your own! It could include seven jars of jam and/or molded bushels of hay.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: Many gardeners had tried some new fertilizer and soil product to help produce more vibrant and long lasting flowers for the upcoming Zephyras season. However, the formulas worked a little too well. All over town, all garden patches both public, private, indoor, and outdoor are experiencing an explosion of plant growth so large, small peonies have become king sized beds and tall tulips tower over houses. What's worse, the plants are highly susceptible to emotions, making them more like living creatures than beautiful decorations. Fortunately, last year there had been a plant invasion game and some of the serum to help pacify and help reduce the plants are still in supply and effective against such plant growth. Wildlife control is passing out the guns, so just aim anywhere and fire! Just watch out for the more...carnivorous ones.
• Prompt E: Right before the flowers are to bloom, the island hits a rainy season. Most people have an umbrella, but this city is always inventing something new and potentially crazy. This time, they've come up with some new umbrellas that probably look more hazardous than safe. But they are handing them out for beta testing and asking for participants to experiment and rate their work. Large enough to hold up to two people, perhaps you can help someone caught unawares. Of course, the umbrellas are going to be affected by emotions. In fact, the cheerier you are, the better it is at warding off the rain. But the angrier or depressed, rain will actually start to fall inside the umbrella. It's something they're still working on. And...one final thing. The umbrella does have one serious issue. Because of the materials and design, it's more like one giant lightning rod. However, keeping a calm a steady hand should activate a prototype device that should divert the lightning to an energy source, like a light post. Should. Well, only one way to find out.
• Prompt F: With the rainy season comes more creatures to invade the city. This time it's a hoard of small multicolored frogs that have been flushed out from the northern swamps due to heavy rains. In small amounts and on their own, they're relatively harmless. But now they are becoming more invasive, sticking on windows, filling in wells, ponds, fountains, even managing to get inside buildings to hang around sinks and bathtubs! They're even clogging the sewer system. To make matters more difficult they're considered an endangered species, so they cannot be killed but instead must be safely captured and relocated. One way to gather them is to sing. Preferably something calm to make them come and follow. Just don't make any of the frogs red—that is the only color you have to worry about. If a frog is red, it means it's angry and can spit a harmful liquid. It's not deadly, only a small burn that a bit of ointment will heal, but with a lot of frogs on the loose… Just be careful.
• Prompt G: Make your own! It could include seven jars of jam and/or molded bushels of hay.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
no subject
It doesn't stop him from looking tense, like he might actually come close to picking a fight.]
How exactly do you know my name?
[I mean, this genius right here doesn't exactly keep his name nor species a secret, but the kid is acting like they know each other.]
no subject
Why wouldn't I know you? [He thinks Greed is the one malfunctioning here. All variations of Greed came after Pride, so it made no sense why he wouldn't know who he was. Did Father do something to Greed he wasn't aware of?]
no subject
I've never seen you before in my life.
no subject
"Sorry sir, is he bothering you? Are you hurt in any way?" One of them asks Greed. The other starts to warn Pride for wandering off like that. He merely scoffs at them, crossing his arms.]
The both of you walked off without me. ["No one said you could talk back, monster," One of them retorts.]
no subject
He feels the oppressive air, and that makes him tense. But really, it's that comment, the monster that finally gets him to do more than stand around coolly, to actually start to approach the guards.]
Hey now, that's uncalled for.
[Whatever's going on, it's making him uneasy, and he's bound to not like it the moment he gets information. But for now? He's not about to tolerate someone calling someone else "monster".]
no subject
"Bloody Otherworlders," one mutters. "You must be new if you don't know this freak's a murdering bastard."
"Don't let his looks deceive you. He's not human and a threat to everyone on this island."
Pride remain quiet as they talked. It was really weird to hear Greed try to defend him. Perhaps he could take advantage of it, however little that he could considering he couldn't lie his way out of what he did.]
I was just trying to go home- [They tell him to hush again.]
no subject
And he doesn't buy the sudden child-like act, because the kid addressed him as "Greed", and that can only mean one thing. Still, playing stupid will probably give him more information-- something to go by.]
What's your name?
[It's clear he's addressing Pride, not the guards.]
no subject
The papers will say I'm Selim Bradley, but you should know me as Pride. [There's that oppressive feeling coming from him again. The kid was clearly disappointed in Greed for not knowing. The Enforcers look between him and then to Greed. Pride's statement seem suspicious to them both.
"Do you personally know him?"]
no subject
Yeah, I know him.
Can I have a few minutes with him privately, we have some matters to discuss.
[He hates lying; honesty is one of those tenants he doesn't like breaking, but he doesn't see another option here.]
no subject
"I'm afraid we can't allow that here."
"What's your relation with this criminal?"
Pride wants answers too, but it's not going to happen with these two on their case. ]
This won't get us anywhere, try using your head more. [There's one thing they haven't prevent him from doing and that's using his amulet to communicate telepathically. Greed may sense this pressure from Pride when he mentally links with him. The edges of the mental environment seem to have shadows lurking about.]
no subject
[It's a vague answer, but it's all he'll say to the guards as he tries to figure out what he hell to do.
You got any ideas?
Telepathy is still weird, but he sees no reason to be aggressive with the probably-a-homunculus at the moment, so figuring out how to temporarily ditch the guards seems like a good idea.]
no subject
The plants. [They could use them as a distraction and as cover.
Meanwhile both Enforcers just look at each other and then turn to frown at Greed.
"You're not like him, are you?"
"Eitherway, you won't be able to talk to him until you go through the standard procedures. Sorry, no special privileges."]
no subject
[That's a thought. Maybe he could try to mentally nudge one of the plants to attack the guards?
He shrugs at the guards, speaking of them.]
Bureaucracy sure is a pain, isn't it? I'll sign the papers.
[So about these plants, does it look like there's anything nearby he might be able to poke at? Vines, a particularly mean-looking carnivorous plant...]
no subject
"Right," One of the Enforcers walks up to Greed to present him with a card. Unbeknownst to him, a set of vines were crawling their way towards him. "Come by to this address during office hours and they'll set you up with a meeting."
"He's on public duty right now, so we can't allow a lot chit chattings. You understand."]
no subject
[He takes the card. It's no big deal, really. But that doesn't mean he's not going to mentally poke at the vines. He doesn't want to hurt the Enforcer, he just wants to make sure the guy is out of the way long enough to figure out what the hell is going on.]