simpathis: (Default)
Empatheias Mods ([personal profile] simpathis) wrote in [community profile] empatheias_ooc2016-08-16 01:39 pm
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Mid-Month Announcement: August + Piphron Event Details

— MID-MONTHLY MOD ANNOUNCEMENT: AUGUST —



THIS IS IT! The event you've all been waiting for—! Okay, maybe not, but this mod post is mostly focused on the upcoming Piphron event. Please read for the full details! (And thank Wighty—he wrote most of it!)


» CALENDAR


Here are the dates you should know for the rest of the month. The main calendar spreadsheet can be found here.

  • 8/18: Test Drive.
  • 8/19~8/28: EVENT: Finding Piphron
  • 8/25: Activity Check starts; Reservations open.
  • 8/31: Activity Check ends.
  • 9/01: Applications open.

Looks like there may be some red skies on the horizon.


» EMOTION TRACKER UPDATE


As always, it's kind of early to tell where the Emotion Tracker is going.

As a reminder, this is just a "mid-month" check to give everyone an idea of where the Emotion Tracker stands. If you haven't had a chance to submit your threads, don't worry! You can still submit and have it count for the final tally at the end of the month.

Here is a screenshot of the stats:


All right, actually there is no screenshot! What a first! So far no one has commented to the Tracker, so it can just be assumed the results from last month are still at play—which is everyone pretty much on the positive side. Which is great because they're going to need all the support for dealing with Piphron.


» PIPHRON EVENT DETAILS: BASICS


The time has come to venture into Piphron’s domain and kick his crabby butt! …Or, well, rouse him out of his shell of distrust. Something like that.

This is going to be a very different kind of event in large part because instead of Piphron coming to the island, everyone is going to have to go to him. So because of that, there are a few parts and setting details that we need to clear out of the way.

  • Timeline: OOCly, the event is going to run from Friday, August 19th through Sunday, August 29th. We're allotting a large time period because there is a bit of "adventure and exploring" with this, as well as confronting Piphron himself. ICly, this probably won't take as long, but definitely not a one day journey. In addition, while we're giving all the way to Sunday, if it seems that things are wrapping up sooner than that, then we can move the event date forward to end things sooner.

  • Method of Travel: The teleporter between Empatheias and the one found in Piphron's domain will have made connection. Whether it's the most stable one... ...Well, it's good enough for their purposes.

  • Log Structure: Since there are three distinct settings and effects, we are helping organization by also making separate log posts. There will be additional subthreads within each post that will focus on the main effects.

  • Designated Emotion Tracker: Like always, we'll have a separate Emotion Tracker for the event. However this time, the points are going to count! The more trust showed for Piphron, the better the odds! But if there's more distrust and people not being cured from the various effects, well... Things will get harder.

  • General Setting - Piphron's Domain: There will be a report made by the group who went out with Elios, but here are the details for you guys to know ahead of time. Piphron's domain lies within the middle of an enormous black cloud of ash and smoke that obscures the view, making it difficult to see long distances clearly. Additionally, it’s not much fun to breathe, either. Piphron’s land is completely wrecked and looks something like a shattered plate. Individual pieces of rock are separated from one another by gaping, bottomless crevices in the earth. Slipping and falling in is inadvisable. The earth is less earth and more giant slabs of rock, quite probably due to previous volcanic eruptions coating everything in a layer of igneous rock.

    However, it is still possible to pick a path through the shattered earth towards the center of the ash: an enormous, volcanic mountain with a peak that resembles a three-pronged claw. After the latest eruption, things have cooled down rapidly, and there won’t be much issues with heat. Anyone who teleports into Piphron’s land will appear outside of what appears to be a ruined shrine and will have to find their way towards the mountain across the enormous slabs of rock.

  • Arehtei: The other Arehtei aren't sitting out completely. Elios will for certain be in Piphron's domain to help protect everyone, and others may appear to help if needed. They are also chipping in to provide those venturing in there with protective charms of sorts. While they will be made for everyone, everyone will still have a boost from their Arehtei to push back against Piphron's distrust. So for example, those aligned to Elios will have their sense of trust strengthened by love; from Sosyne, calm and understanding of others; Thras courage and belief in each other; Peromei the hope of longlasting bonds and future with each other; Daimonia the joy of friendship; Aiada appreciating the person's existence.

    The Arehtei not around Piphron's area will stay back in the city to help as back-up and just in case things go south and the island is attacked. But that won't happen, right? You guys will be able to convince Piphron that things will work out and he won't go crazy instead...right?

  • Limited telepathy use: Just as a quick heads up, communication between Piphron's domain and Verens is unavailable. Crystal service does not reach that far. Furthermore, the service in Piphron's domain is terrible. While characters will be able to communicate with each other, it will always be covered in static and constantly break up. The stronger the bonds and trust the individuals have with each other the better, but it's going to be rough.

Now with the basics out of the way, let's delve into the actual event!


» PIPHRON EVENT DETAILS: PART 1 - JOURNEY TO THE MOUNTAIN


Piphron is hiding out in some mountains. However, getting there is difficult and almost an event in and of itself.

  • Ash of Paranoia. Those taking this journey will be exposed to the cloud of ash the entire way, which is made up of equal parts negative emotions and ash. The longer they’re exposed, the more uneasy, distrustful, and paranoid they will feel. They might feel uncertain that this is really the right thing to do – they might feel too paranoid about the conditions to continue - they might decide that the friends they’re traveling with will be too unreliable and they’ll want to strike out on their own.

  • Gas Pools. Like in many volcanic environments, there are also pockets of natural gas settling in low basins in the rock. Stepping into one of these areas will cause an overwhelming sensation of distrust and paranoia with milder doses of anger, fear, despair, and other complementary emotions.

  • Turn to Stone. Exposure to this negative emotion while in Piphron’s domain comes at a price! The more distrust they feel, the more they’ll close themselves off to those around them. When they reach a point when they aggressively distrust everyone around them, their hearts will completely harden to others. …Literally. Characters who cannot stave off these emotions will slowly petrify and transform to stone.

  • Power of Friendship...? Friends and allies will be able to reinforce each other’s faith and trust and reverse the effect. Of course, if there are underlying issues among friends that have never been addressed, it may take a turn for the worse. It is, however, also possible to fail the mission and completely petrify if you wish, at which point your character’s statue will be recovered and brought to Verens to recover.

  • Believe in me who believes in you! Those who more naturally experience trust or are innocent or naïve will actually find themselves having a much better time here. They will also be vital for helping keep their friends from succumbing to the paranoia and the petrification. Those aligned to Piphron will be more or less susceptible to the effect depending on which side of the spectrum (trust/distrust) they fall on. They will also be more or less effective at helping their friends.

  • Taken to the city. If it is impossible for the character to be unpetrified, Elios will show up and air lift the victim back to the teleporter to be taken back to Verens. Once there they will already start to be cured as they will no longer be in Piphron's domain, and others waiting will also be able to help.

Turning into stone isn't so bad, right? For those who do plan on this happening, for plotting and organization purposes, we would like for you to comment here!


» PIPHRON EVENT DETAILS: PART 2 - THE MOUNTAIN


For those who manage to get to the mountain, there's still no time to relax. If anything, things may get worse.

  • Shifting Labyrinth of Tunnels. Due to the strength of Piphron’s distrust, the tunnels within the mountain have transformed into a shifting labyrinth aimed to protect him. Anyone who enters the mountain will become lost within a few steps and will find themselves separated from their companions. In terms of threading, it will be very possible for characters to run into and lose their various "tunnel partner" several times. Along with the effects detailed below, there will also be physical challenges and obstacles that only teamwork will be able to push through. But with so much distrust and uncertainty around, even a simple "I'll climb down and catch you!" trust exercise may be difficult.

  • Memory Gas. The tunnels themselves also harbor pockets of ‘natural gas’. However, instead of emotions, these pockets will summon up memories specific to the character. They will re-experience their most difficult memories relating to personal interactions: memories focusing on times when others betrayed them or they were let down, memories when they felt rejected, memories when they had cause to be angry at their friends, memories that have anything to do with a strained relationship with another person. Again, if these memories cause them to sink into distrust and despair, they will begin to petrify.

  • Walking down memory lane. Other characters wandering through the tunnels will find themselves wandering through the memories of others! If they can help the owner of the memories come to terms with what happen and view it as a more positive experience, they will again be able to stave off the effects and continue on. You may experience as many memories as you wish in these tunnels.

  • Taken to the city. Like the first part, if things become too much for a character, their charm will activate and instantly teleport them back to the main teleporter where a group of NPCs will help escort them back to Verens where they can recover.

Similar to the first part, for plotting purposes comment here if your character will have a memory and any advanced notices or content that you'd like to go ahead and share or toss around.


» PIPHRON EVENT DETAILS: PART 3 - CONFRONTING PIPHRON


Those who make it through the mountain will find themselves in an enormous cavern at the very core, where Piphron awaits his guests.

We have yet to determine if this will be an entirely separate log or a subthread in the Mountain log. This will depend on how many will actually get there. In either case, it won't be posted until later into the event so we'll have time to figure out which it will be.

So on that matter, if you plan on having your character making it through to Piphron and ready to confront him, comment here. This is just so we can go ahead and get a feel of what to expect.

And in case you weren't certain—yes, how this event ends will depend entirely how these threads and the emotion tracker go. So if you want a good ending, work hard! But if you want a bad ending, well. That might not be too difficult. We'll prepare for either outcome!


» PIPHRON EVENT DETAILS: BACK IN THE CITY


Of course, this event is purely optional and very easy for characters to ICly opt out. Because everything is happening away from the island, there won't be any problems occurring.

However, we won't leave them completely hanging. Victims unable to be cured or continue from the mountain path and labyrinth will be taken out of Piphron's domain and sent back to the city to recover. Thus there will be a very loose "Get healing and hear about what's going on" log for those sitting out and helping those who need recovery.

If you plan on having your character hang back, just comment here to help plot things! Those who plan on having their character brought back to the city should also comment here for plotting purposes!


» AFTER PIPHRON...?


Some of you may be wondering where the game will go after Piphron is taken care of. After all, he's our last known living Arehtei to find.

First of all, no matter how Piphron ends we will be gathering the Arehtei and there will be a catch all log for characters to dump their completed crystals onto their aligned Arehtei. It may come either at the end of August or early September, depending on how the event rolls. So if you haven't commented to the Complete Crystals page yet, do so!

In terms of what we have in store, in general the game will continue to shift away from being purely "stuck on an island" to "exploring the rest of the world" and help it. We have a lot of interesting surprises and revelations ready to be unleashed involved in these future excursions. We will of course do our best to ensure there's still a balance between those who want to get out there and be active and engaged in the world, and those who like the setting's ability to allow them to focus on their personal character development without needing to be involved in major events.

But all in all, there will be less stuff done to the city and more things happening outside of it, all of which will be influenced by character actions and, of course, their emotions. So that's our general outlook right now.

-------------------------

And that's about it. If you have any questions, concerns, or want things clarified, just comment here. Feel free to use this post for plotting!
womanlycharms: (Default)

[personal profile] womanlycharms 2016-08-16 06:56 pm (UTC)(link)
Player: Rhi
Character: Hiroko Hagakure
Alignment: Sosyne
Reason in City: Helping out
Plot ideas: Hiroko will mostly be setting out to prove her nursing nous by helping to take care of the people sent back from the mission. If that means getting useful information in the process so be it but overall she knows she'll serve the city much better from here than by getting caught up in the rest.
ryuwrighthistory: (Putting the pieces together)

[personal profile] ryuwrighthistory 2016-08-16 07:21 pm (UTC)(link)
Player: Taisa
Character: Ryuunosuke Naruhodou
Alignment: Peromei
Reason in City: Helping out
Plot ideas: Naruhodou isn't much of a medical expertise but he's willing to help where ever he can, maybe offer food and tea to those coming back.

Character: Pride
Alignment: Elios
Reason in City: Unwillingly helping out. Also a criminal still serving his sentence.
Plot ideas: He's only helping because he was asked of from the Enforcers to help, generally handling any supply work where necessary. It's a good opportunity for him to find out what's going on and learn how to give others reassurance if they are willing to listen to him.
Edited 2016-08-16 19:22 (UTC)
ohrlyeh: (in the vault)

[personal profile] ohrlyeh 2016-08-16 08:37 pm (UTC)(link)
Player: Crystal
Character: H.P. Lovecraft
Alignment: Sosyne
Reason in City: Helping out begrudgingly
Plot ideas: Lovecraft is technically a criminal (because of the incident with the fishing boats, he was taken in by the Enforcers afterwards), and will be tasked by the Enforcers to help out (though good luck getting him to do much of anything when nobody is supervising him).
anidolsduty: (❥ I want to run even faster!)

[personal profile] anidolsduty 2016-08-16 08:44 pm (UTC)(link)
Player: Kyio
Character: Nico Yazawa
Alignment: Aiada
Reason in City: Helping out.
Plot ideas: Nico can't do anything in terms of medical assistance, but she'll try singing some of µ's songs to help lift the spirits of those who are brought back to the city for healing.
princesswhatshername: (Default)

[personal profile] princesswhatshername 2016-08-16 09:09 pm (UTC)(link)
Player: Melissa
Character: Minnie Mouse
Alignment: Elios.
Reason in City: Helping out.
Plot ideas: She'll be learning how to help others! And perhaps watching others with their healing magic and getting a first look at such things - which will inevitably drive her to learn about magic.
alephbet: (As he who is the one)

[personal profile] alephbet 2016-08-16 11:46 pm (UTC)(link)
Player: Mini
Character: Aleph
Alignment: Thras
Reason in City: Helping out!
Plot ideas: Aleph's demon Anubis's healing skills normally can un-petrify people, but since it's an emotion thing it won't work. He'll still try, though! So if you want to see Aleph with his demons or just worrying over people, now's a time.

Character: Vinegar Doppio
Alignment: Piphron
Reason in City: He's far into the distrust end of the Piphron spectrum, he would absolutely make things worse and he knows it.
Plot ideas: Probably attempting to help with his emotions, but not doing a great job at it.
Edited 2016-08-16 23:48 (UTC)
captainobnoxious: (79 well /i/ say--)

[personal profile] captainobnoxious 2016-08-17 12:52 am (UTC)(link)
Player: Peace
Character: Sigrun Eide
Alignment: Thras
Reason in City: Helping out!
Plot ideas: She'd love to be out on the front lines and helping find Piphron, but she knows that if something does go wrong she's more useful helping to protecting Verens... Besides waiting for any combat, Sigrun's charm is her blunt optimism and that'll totally be put to good use in helping out those who've been petrified and the like. Besides, she can distract people from other bad emotions that might weaken the other Arehtei! It'll be great!
sedatedkiss: (then soar up to your sky)

[personal profile] sedatedkiss 2016-08-17 01:32 am (UTC)(link)
Player: Zero
Character: Joshua Bright
Alignment: Peromei
Reason in City: Helping out + he's still emotionally and mentally weak from a canon event that he doesn't want to risk accidentally making things worse for the people honestly helping.
Plot ideas: He's pretty amazing with first aid (and technology with first aid from his world) and can definitely help on that front. Also just being a general back support. Hey, front lines are good, but he'd rather not be a liability and help people who might come back injured.

maybe someone can convince him to cross dress in a sexy nurse costume. no one would ever know better. really, he makes a hot chick when dressed as one. okay no, i kid. i think...
Edited 2016-08-17 01:34 (UTC)
brightlyshines: (cheerful)

HANGING BACK

[personal profile] brightlyshines 2016-08-17 01:40 am (UTC)(link)
Player: Alisa
Character: Estelle Bright
Alignment: Peromei
Reason in City: Helping out!
Plot ideas: Joshua's sticking behind, and Estelle is going to want to keep an eye on him. She's pretty decent with her orbal arts and those include healing wounds, and she also knows standard first aid, so she'll be helping out those who return and working to keep spirits up in her own goofball way.
Edited 2016-08-17 01:40 (UTC)
justpastdawn: (Self-deprecation)

[personal profile] justpastdawn 2016-08-17 02:11 am (UTC)(link)
Player: Callie
Character:Kevin Regnard
Alignment: Peromei
Reason in City: Helping out, specifically those who return in various states of stoniness and what have you.

Plot ideas: Much the same way he did last time a bunch of his loved ones went off to play on the surface, Kevin is going to remain behind and wring his hands and be there to provide tea and care for those who return in a less-than-stellar state. This time he'll have Hibiki in tow so it'll be super good tea.

I may or may not also be around in the actual event stuff with my Break journal, depending on how interactive we're allowed to go with the memories, just as a head's up. It's a great opportunity for some of his cross-canon CR to get a look at Grown-Up Kevin, whether I get to actually participate in that or not.
lamb_of_gold: (Default)

[personal profile] lamb_of_gold 2016-08-17 02:54 am (UTC)(link)
Player:CMAK
Character: Mu
Alignment: Sosyne
Reason in City:Helping out
Plot ideas: I gently ease my way off hiatus Mu will be keeping busy by healing anyone who comes back into town for whatever reason, and working to support others doing the healing (chasing them off to make sure they eat etc).
elementalshot: (» I AM VICTORIOUS)

[personal profile] elementalshot 2016-08-17 04:30 pm (UTC)(link)
Player: Yukina

Character: Lailah
Alignment: Peromei
Reason in City: Support!
Plot ideas: Nothing concrete! She'll be sitting with Edna to make sure she's okay, I think. Annnd... meeting Ryuunosuke for the first time and bonding over what a loser Kunikida is. But that's all I've got for her so far. o7

Character: Pascal
Alignment: Daimonia
Reason in City: Helping out as she can!
Plot ideas: She'll mostly be in the background and largely sitting this out. Unless someone wants to do something with her or I see a thread I wanna tag with her at she won't be doing much.
holdsodear: (kindness and humanness)

[personal profile] holdsodear 2016-08-18 03:51 pm (UTC)(link)
Player: Sapphire
Character: Mrs. Bradley
Alignment: Daimonia
Reason in City: Helping out
Plot ideas: Nothing concrete, she'll probably be around Pride if he's brought to the city, but she can do other things as needed.
bosque: (Default)

[personal profile] bosque 2016-08-20 04:47 am (UTC)(link)
Player: Tori
Character: Yellow
Alignment: Thras
Reason in City: Helping out!
Plot ideas: Since Kyouka is staying back, so will Yellow! So she and her pokemon will be helping out those who need some ~*power of friendship*~ to be un-petrified or as a pick-me-up at least.

Character: Oda Sakunosuke
Alignment: Sosyne
Reason in City: Helping... out?
Plot ideas: Oda isn't really mentally well enough to go face something that's exuding distrust, so he'll be staying down and helping others instead.
penduli: (93 get it while you can)

[personal profile] penduli 2016-08-20 07:25 am (UTC)(link)
Player: Bella
Character: Black
Alignment: Daimonia
Reason in City: Helping out
Plot ideas: ...He'll probably be going to White's store and grabbing emotion potions to help out with the recovery effort bit. SORRY WHITE, HE'LL MAKE UP FOR IT...
descendend: i realized if i could keep believing (80. 信じていれば恐れを知らず)

[personal profile] descendend 2016-08-20 07:27 am (UTC)(link)
Player: Bella
Character: Fractured Milla
Alignment: Aiada
Reason in City: Helping out
Plot ideas: EMOTION FOOD... Also, she can do minor healing, so she's probably going to work fine back here.
shanghaiworld: (DUUURRRR HURRRR)

Re: HANGING BACK

[personal profile] shanghaiworld 2016-08-22 12:15 pm (UTC)(link)
Player: Alex
Character: Alice
Alignment: Peromei
Reason in City: She doesn't see herself being all that helpful out there and typically hangs back on the action anyway...
Plot ideas: She might ask those who came back early what it was like. Either being there or being stone.

Character: Sayaka Miki
Alignment: Elios
Reason in City: She heard there was some kind of weird distrust thing around for this. She actually had enough ability of self reflection to realize that she is not suited for the job. She's quick to not trust people if they show even a half decent reason, and she knows it. She doesn't know what would happen, but she can only assume it would not be good.
Plot ideas: No, nothing much, she's the kind of person who would take a chance to fight. Instead now she has nothing to do.