justpastdawn: (okay but how about murder though)
justpastdawn ([personal profile] justpastdawn) wrote in [community profile] empatheias_ooc 2018-06-19 03:28 am (UTC)

So one of Kevin's dunamis skills in game is creatures made of light or shadow, which he infuses with other emotions to change their shapes and give them a bit of "sentience". At their most complex, if he puts them together with just the right combo of feelings, they'll react to and even seek out other emotions. His shadow critters in particular can sniff out things that have hope attached to them in some way -- like, if he were in a random garden and some of the flowers were infused with hope, the critter would make a beeline for those flowers. He light ones can track down people who are scared or hurting if their feelings are strong enough. This is a reflection of the way Kevin's feelings are so dependent upon the people around him, and the way he himself always instinctively reaches out when he's mired in negativity.

I don't know yet how he might use the critters in this event, but I feel like he's liable to have his critters out, just in case. Especially the ones that find sad people in the hopes of providing comfort. How would the overall atmosphere of the place affect them? Alternately, is this something I should nerf for the event, if it would make anything too easy? All I have to do is say he's not in the right mindset to make them work properly and they'll just be critters that he has to drive intentionally.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting