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Empatheias Events ([personal profile] empevents) wrote in [community profile] empatheias_ooc2017-01-18 02:45 pm
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TEST DRIVE: FEBRUARY

— TEST DRIVE: FEBRUARY—


Welcome to [community profile] empatheias' test drive meme. This test drive is to help interested players test their characters in the game's environment. We've included a few prompts that incorporate specific elements of the game, though you'll find all of them have a lot of leeway for players to get as creative as necessary. Before diving in, here are a few things we'd like to remind everyone about the game in general:

  • Date reminders. Reserves open Wednesday, January 25 and Applications (Canon | OC) open Wednesday, January 1st.
  • OC Reminder! Just a quick reminder that original characters are allowed. Those interested can also use the test drive. OCs do not need to be reserved.
  • Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
  • Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
  • Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
  • First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!

Now with that out of the way, here are some prompts you guys can work from!


PROMPTS

• Prompt A: How about giving the emotions a try?

• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.

• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...

• Prompt D: Over two years ago, the ill fated Red String of Fate toy made its debut. At the time it seemed like a solid idea, but as it turned out… it didn’t exactly work as advertised. People found themselves tied together with entirely incompatible people instead of the proclaimed “emotionally compatible” and to top it off, personal, influential and private telepathic communication came out drenched in sap and overly lovey-dovey overtones. It was, without a doubt, one of the company’s least successful product launches ever. And you would think that they would have learned. However, they decided to try again, and… well. It wasn’t exactly all that well thought out the second time around. But third time’s the charm, right? Wrong. Even if this time, it’s in the form of rings that will draw two people together in a “matched pair” rather than a string.

  1. There’s not really anything wrong with believing in true love, but trying to formulate a product that can detect someone’s ideal mate is innately flawed. Which only means that no matter how many times the product is adjusted, it’s just not going to work. Those who wind up with the product shoved onto their fingers (by a sales rep or through actually purchasing the product) will find themselves, once again, pulled by an unseen force to the nearest person they are “compatible with”. Same height, same hair color, whatever. It’s not exactly discriminatory. …Unfortunately as poor a match as they may be, the two cannot be separated until they share a meaningful embrace. So settle in, you might be together for a while.

  2. In certain pairs, normal conversation is often unintentionally made amorous, simply from inflection in voice, or perhaps a heightened affectionate emotion. Or, on the flip side, anger and aggression is increased ten fold, but it’s kind of 50-50 as to what effect will take place, all dependant on which hand they wear the ring. Left, romance, Right? Anger.


• Prompt E: The inexplicably cavernous sewers of Verens are no place for a sane individual, but here you are anyway—dropped there by some horrible emotional shift that made an entire section of street vanish and then reappear above your heads as if nothing had happened. You and the poor fool you’ve been dumped down here with need to find your way to the access tunnels and climb out, or perhaps go the other way and swim out through the Lake Niras outflow. Or just smash your way out, if you’re feeling destructive. But your own emotions will work against you, as you struggle against the terrible scent, the darkness, and the entirely-justified questioning of why your life has taken this horrible turn.

  1. There’s something odd about the way the water and sewage is sloshing around your ankles, almost as if it’s rising. But wait, that can’t possibly be a pair of eyes you see under the oil slick surface… could it? You’ve heard rumors about all sorts of beasties down here but surely your mind is just playing tricks on you.

  2. Remember that part about emotions turning against you? Maybe you’ve been trapped down here way too long with someone who’s just not living up to your expectations, or you’ve got something else on your minds—but the smell around you certainly seems to be growing thicker, the scent growing harder and harder to ignore. The water and grossness at your feet also seems to be growing thicker almost as though it’s curing like cement. The cause? Negative emotions. But are they yours or the person you’re stuck here with? Perhaps you should work through those post haste…

  3. Escape! You’ve made it out, but not without a great amount of effort on both you and your partner’s parts. Did you manage to find a way out through the access tunnels? Or perhaps you really did travel through all that much to the Lake Niras outflow… whatever it is, You’re certainly stinky, and possibly tired and cranky too.


• Prompt F: Some bandits went and stole another airship, only this time the Enforcers are prepared with a few of their own. Join in for some intense air battles. Just don't make the ship explode—they'd like it back in one piece please. Unless you're actually on the bandit team, in which case you probably want to blow up the Enforcer ship.

  1. What's an airship fight without some on deck action? Either the bandits are swinging over to the ship you're on, or maybe you're swinging over there. Whatever the case, it's a full on brawl. Just watch out—those bandits are well-armed with some interesting firearms and weapons. If hit, one of the following emotions will start to take over your senses: unquestionable rage, debilitating fear and panic, and sleepiness. Needless to say, these effects will hinder one's ability to fight.

  2. Can you fly or are you okay with climbing up the full height of your airship? Then grab a few sleep and apathy grenades and throw them at the bandits. Just be careful not to accidentally hit your allies. Otherwise they will be the ones feeling sleepy and want to give up. Also watch out for flying nets and bullets. Those bandits will definitely try to bring you down.

  3. While the enforcers are trying to maintain the integrity of the stolen ship, the bandits feel no such need to hold back and are freely unloading their weapons onto the Enforcer's ships, forcing them to defend themselves. Other than decapacitating the bandit behind the weapon, it's also possible to overload it with intense emotions. Explode it with rage or clog it with happy, loving flowers.


• Prompt G: Make your own! It could include bubblegum and/or toadstools.


For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
a_noble_flame: ([112])

[personal profile] a_noble_flame 2017-01-19 02:15 am (UTC)(link)
[Ah, the excitement is familiar. This is the first time she's had to do any real fighting as part of the Enforcers but she's no stranger to it. The majority of the bandits surrounding the man seem to be lacking the guns others have and that puts her at ease somewhat.

And in spite of the fact that he's handling them just fine, Alice is here to fulfill her capacity as an Enforcer. And it's not like she can leave someone in the midst of a fight all alone. So her shoulders square and she takes in a breath.]


Fine, then they're beyond questioning. Let's get this over with before they destroy the whole ship!

[She's all of five foot but that doesn't stop the blond from more or less picking one of the outliers of the group and coming at them full force. The man only notes her once she's close enough to drop down and sweep out a leg to take out the man's own. He falls backwards, landing on top of the man just in front of him.]
kataktitis: (4)

[personal profile] kataktitis 2017-01-19 02:51 am (UTC)(link)
[He likes this lady.]

Ha ha!!!! I couldn't of said it better myself!

[Rider's tall. Seven feet tall. Way taller than a lot of these guys. And he proves how much of an advantage this gives him with a sweep of his sword, running itself into the neck of one bandit and swiftly finding another.

Not that he goes without injury. A bandit manages to get a knife right into his left arm, from behind. He roars out, more in anger than in pain.]
a_noble_flame: ([013])

[personal profile] a_noble_flame 2017-01-19 04:08 pm (UTC)(link)
[Oof. He goes right for the neck. That's enough to make Alice cringe somewhat. Killing them seemed a little much but then again how else are they supposed to keep them from taking over the ship. She can't precisely stop to tie up the unconscious ones just yet.

She's got troubles of her own though. Another one comes at her with a knife and she's just in time to parry it with a flash of movement and the ring of her sword being pulled from it's sheath. It's not enough to stagger the man though until she can get her bearings, shift her sword to her right hand and turn his hits back upon him by turning the force of his swings against him.

The roar catches her attention a brief moment and she can't help the commander in her, whether the big man needs it or not.]


If you're angry, use that in your attack! Look to your right!

[She's trying to edge in on the left here. If she can she'll end up side to side or back to back with him in a better position to watch his back and have him watch hers.]
kataktitis: (2)

[personal profile] kataktitis 2017-01-20 01:52 am (UTC)(link)
[He's not ready to take orders, but it's not as if he doesn't recognize the wisdom in those words regardless. He still likes her. He might ask her to join his army. Actually, he probably is going to ask her.

In retaliation, his sword comes around faster than what the bandit can follow and cleaves right into him. Needless to say, the bandit isn't getting back up. His attention moves to the right side, with more assailants closing in.]


They seek to enclose us. Let them try!

[He's definitely got her back, making his first target one that tries to flank Alice. The bandit is met with Rider's sword, but puts the large man closer to his new ally. Possibly right where they wanted them.]
a_noble_flame: ([002])

[personal profile] a_noble_flame 2017-01-21 02:34 am (UTC)(link)
[Most likely exactly where they want them. It's also somewhat where Alice wants them too, of course. She can't help the grin that rises up, even if she's a little out of breath.]

It's been a bit since I've had such a workout.

[She points her sword at the nearest encroaching bandit. Then she asks the man behind her pointedly:]

How good would you say you are at sweeping up messes like this?

[He's a big man, he has a large sword. They're right near one side of the airship as well with nothing but the short side of one wall keeping them on the deck itself. And they could take out a lot of their problems very quickly.]
kataktitis: (1)

[personal profile] kataktitis 2017-01-21 09:30 pm (UTC)(link)
[Rider's chuckle is deep, and he only spares a quick glance backwards at the question before returning his eyes to the "mess" at hand.]

Combat like this gives me no greater joy. It is, in fact, a mess that I'm more than familiar with. Each and every time, I stand victorious on the battlefield. [TLDR: He can totally do it.] I am honored to have you by my side! Now! We shall end this here and now!

[His blade readies as he prepares to slaughter these men. A good, noble slaughter.]