Empatheias Events (
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empatheias_ooc2016-08-18 01:25 am
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TEST DRIVE: SEPTEMBER
Welcome to
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- Date reminders. Reserves open Thursday, August 25 and Applications (Canon | OC) open Thursday, September 1st.
- OC Reminder! Just a quick reminder that original characters are currently allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
Now with that out of the way, here are some prompts you guys can work from!
• Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: EVENT SPECIAL. Based on the upcoming/current Piphron event, you are on your way to confront that crabby Arehtei who refuses to trust in anyone but himself. However, before you can even get there, you have to journey deep into the mountains and follow constantly changing and winding tunnels. Yes, you read that right—the paths and tunnels change, never actually going in the same direction. This makes getting lost and splitting up from your travel partner fairly easily. What's more, the labyrinth proves to be one giant trust exercise. The atmosphere is filled with doubt and suspicion, little voices whispering and digging into your deepest fears of betrayal and uncertainty. Is the person you're with really that trustworthy? How do you know they won't just leave you or worse—stab you in the back? Literally. Those who are strong of faith will be able to resist, but even they may waver. To get past the labyrinth, strong bonds will either need to already exist or quickly form, particularly between strangers. Those strong in trust will be able to better persuade and convince those who are susceptible to the suspicions. But other obstacles and challenges lay in wait. Steep walls to climb up or down, giant gaps to cross, a random but precarious rope bridge that could break at any step. And everything here is influenced by emotions. The stronger the will to believe, the more likely they are to pass safely. But when those doubts start to take hold...when it becomes too great to bear, then you will slowly turn to stone.
• Prompt E: The Empatheias-Shaarnath-Otherworlder Collaborative Expeditions need otherworlder crews to venture out into the desolate wasteland of the planet’s surface, and that means YOU. On an airship with several otherworlder allies, you’ve ventured forth on a several-day journey to explore uncharted territory. It’s hot, dry, and deadly if you slip away from your dunamis protection, but absolutely necessary if anyone is ever to find what’s left out there.
• Prompt F: With all of the current, living Arehtei now gathered, the next step is to start working on the world at large—and that's not going to be an easy feat when it's basically a giant wasteland, deteriorating with every passing second. So tests must be done first to study how effective efforts can be—and perhaps dunamis may be the key. In a protective area just outside of Shaarnath, those who wish to try and practice their emotions on the actual barren ground are allowed in. These are the types of tasks they can try to accomplish:
And anything else a character may think of that is in relation to "restoring the land." The only thing not available to test is a living creature. Note: This is going to be very difficult and will require a great amount of effort and concentration. Small successes are more likely.
• Prompt G: Make your own! It could include balloons and/or fire ants.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: EVENT SPECIAL. Based on the upcoming/current Piphron event, you are on your way to confront that crabby Arehtei who refuses to trust in anyone but himself. However, before you can even get there, you have to journey deep into the mountains and follow constantly changing and winding tunnels. Yes, you read that right—the paths and tunnels change, never actually going in the same direction. This makes getting lost and splitting up from your travel partner fairly easily. What's more, the labyrinth proves to be one giant trust exercise. The atmosphere is filled with doubt and suspicion, little voices whispering and digging into your deepest fears of betrayal and uncertainty. Is the person you're with really that trustworthy? How do you know they won't just leave you or worse—stab you in the back? Literally. Those who are strong of faith will be able to resist, but even they may waver. To get past the labyrinth, strong bonds will either need to already exist or quickly form, particularly between strangers. Those strong in trust will be able to better persuade and convince those who are susceptible to the suspicions. But other obstacles and challenges lay in wait. Steep walls to climb up or down, giant gaps to cross, a random but precarious rope bridge that could break at any step. And everything here is influenced by emotions. The stronger the will to believe, the more likely they are to pass safely. But when those doubts start to take hold...when it becomes too great to bear, then you will slowly turn to stone.
• Prompt E: The Empatheias-Shaarnath-Otherworlder Collaborative Expeditions need otherworlder crews to venture out into the desolate wasteland of the planet’s surface, and that means YOU. On an airship with several otherworlder allies, you’ve ventured forth on a several-day journey to explore uncharted territory. It’s hot, dry, and deadly if you slip away from your dunamis protection, but absolutely necessary if anyone is ever to find what’s left out there.
- Living on an airship in crowded conditions makes for close friends and fierce rivalries. Are you handling the pressure well? Do you seek out others to get to know them, or try to find a place on the ship where no one can bother you?
- What’s that in the distance? Is it -- a large terraced pyramid? Do you venture into it, or catalogue it and retreat away to let stronger souls venture within? And if your fellow otherworlders really want to explore, do you go with them? Or try to talk them out of it?
- Of course, the wasteland can still suffer fluctuations of emotion—which means that a simple trip off the ship has turned into disaster as the ground beneath you comes alive with writhing black tentacles! Though not large, they are numerous and hungry for blood and flesh. Better hurry back to safety—unless you need to rescue someone else! Or need rescuing yourself...
• Prompt F: With all of the current, living Arehtei now gathered, the next step is to start working on the world at large—and that's not going to be an easy feat when it's basically a giant wasteland, deteriorating with every passing second. So tests must be done first to study how effective efforts can be—and perhaps dunamis may be the key. In a protective area just outside of Shaarnath, those who wish to try and practice their emotions on the actual barren ground are allowed in. These are the types of tasks they can try to accomplish:
- Make any type of plant grow and see how long it lasts. This could be a flower, grass, a small tree, or even some kind of crop.
- With the aid of a water core, create a small pool of water and have it last as long as possible before the dry earth sucks it all in.
- Change the temperature from dry heat to something more comfortable and maintain it for as long as possible.
- With the aid of an air core, create pure cloud cover. As a side-challenge, alter the clouds to make it rain, but not storm. The rain should be one fueled by positive emotions, not negative (so no grumpy lightning or gloomy clouds).
And anything else a character may think of that is in relation to "restoring the land." The only thing not available to test is a living creature. Note: This is going to be very difficult and will require a great amount of effort and concentration. Small successes are more likely.
• Prompt G: Make your own! It could include balloons and/or fire ants.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
Lute | Violinist of Hameln
Hello! Isn't it a fine day today? The birds are singing, the sun is shining and the clouds look like fluffy cotton balls you could sleep on all day!
[Was there a point to this? Yes there was.]
Isn't it amazing to be able to talk in such a way? To think that such ways of communicating through magic exist! Everyday's a new adventure and a new lesson. So today, on this beautiful day! I hope everyone is doing well. May your day start fresh and clean and full of love and hope!
I just wanted to make sure everyone got to know that. Because every day is always better when someone greets you and wishes you to have a good day, right?
omg
I WAS having a good day until you decided to barge into my thoughts to wax poetic about fresh cotton and clean fluffy balls.
Hello! ^^;
[Lute's distress in the situation was genuine, he had just wanted everyone's day to be bright, to think he had caused misfortune for someone was upsetting.]
I just wanted to wish everyone a good day today, because... it's sort of like a spell, a simple thing like that can bring a happy mood....
Can I do anything to make it up to you at least? I don't know what I can offer but, I'm sure there's something I could do.
Hi! o/
Well, my mood's not that great now I can't go back to sleep, but I think I'll feel better if you really showed me how sorry you are. How about an image of you wearing something funny?
\o/
If that would make it up to you, alright. It might take a little while if you don't mind.
[And sure enough about an hour later he has prepared an image of him wearing something funny, It was one of those animal pajamas and bunny ears. He hadn't been quite sure what to go with, but he was sure the kids would have loved this sort of thing and called it funny, so surely it was the right choice now.]
I wasn't quite sure what to do, and I didn't want to have you wait longer.
no subject
[Hamel spends the hour lying lazily under his tree, playing his violin and punting squirrels in the park. He almost forgets the whole thing when the connection buzzes again in his head. Ha, that guy actually did it! He hopes it's good.
The costume IS pretty good – maybe he should buy one for Flute when he gets home and fake some tear-jerking story about the lost bunny princess – but Hamel barely notices it when he sees that face]
What the – BASS?!
[The grass around him stands like bristled animal fur, not that Lute would notice if he's not in the park. He would however notice the dramatic music flowing through the connection: dun-dun-DUUUNNN!]
no subject
[He jumps in reaction, probably a much stronger reaction than Hamel even had. The moment of terror at thinking about it all. But why would....
Oh... Oh! Oh my....]
It's not like that....
[Sorrow. He was filled with sorrow. But even in that feeling of sorrow he always had hope. So he was sure this misunderstanding could be cleared.]
no subject
[Like he's going to believe that! It is a weird that Bass would tell people to have a nice day instead of destroying the city while cackling about puny humans, but maybe he has no army here and needs to resort to psychological warefare and trickery.
Speaking of which, Hamel should really find out where he is and kill him before he hurts someone. He's about to ask the bastard for his location when something else catches his attention.]
Hey, where's the other head? The old ugly one. Are you hiding it under the costume?
no subject
[No, this was the worst! And he had thought all of that was finally over. What could he do to convey his sincerity? To convey the truth? Maybe if it they met in person? Then... then something could be done?]
That... that's Bass, he's gone. It's the truth. If you want I can even come to wherever you are to prove it!
no subject
[This is CLEARLY a trap!]
I'LL come to wherever YOU are.
[Trap... avoided? What is even the logic there, except "do the opposite of what they tell you"?]
no subject
[If it was a trap... wouldn't this part be the more likely trap? Well, as long as this misunderstanding can be fixed.]
I'm with the merchants, so I guess the clock tower would be the best place to wait.
[He was feeling nervous and worried about this. What should he do. Maybe if he wrote a letter? No, that wouldn't get read. He supposed he would just have to wait and hope his pleas were accepted.]
no subject
Hey Bass, come out! Are you still in the bunny pajamas?
no subject
[He just felt disgusted hearing that named directed at him. And he was indeed still in the bunny pajamas.]
I... I have a letter you can read if it will help.
[He wrote it while waiting. Letters were always a good way to get your thoughts down. Though, it wasn't until Hamel showed up that he even realized who he was talking to. Not that he really knew who Hamel was exactly.... He had a vague awareness of it though. It really had been an awful experience not having one's soul in their body.]
Um... will the pajamas help my case? I kept them on hoping they would.
[Also, for some reason, a lot of animals had gathered around him while he waited. A lot of animals... that really didn't belong in the middle of a bustling market. Why were they even there?]
no subject
As he reads the letter, Hamel's incredulous frown only deepens. Sacrifice, resurrection, black orbs – it's a lot to take in without having Oboe around to explain. Still, Hamel has to admit that despite his looks, this guy is nothing like the Bass he remembers from so long ago. Heck, this is the first time the younger body made a sound, maybe he really was a puppet. Mazoku are definitely capable of such evil.
The rest of the letter, however…]
What kinda sloppy cover story is that? Am I really supposed to believe Sforzando has a long lost prince called Lute? That's the laziest fake name I've ever heard - you just took her name and dropped one letter!
no subject
It's not fake though! And what's wrong with having similar names? Isn't it cuter to have similar names?
It would have been great, when she was older we could have matching outfits, just boy version and girl version. Prince and princess. Queen and High Priest, when the time for that came. We could have festivals and go down the main street together on a great float, hand in hand. Everyone would have loved it, it would have been so fun.
[He never got to be that big brother, he was so ready to be that over protective big brother too! So many lost opportunities.]
We even look similar. Be both look quite a bit like Mother.
But... I guess this is really hard to take in. I understand....
[It was so sad. To think his reputation was ruined so thoroughly.]
I know!
[A bright plan! He felt hopeful and full of excitement.]
Why don't I do anything you want until you can believe me. As long as those things aren't bad of course. I'll prove that I'm not evil in anyway!
[Despite no rain, or water, a rainbow somehow shined brightly behind him as more birds came to flutter around.]
no subject
Hamel loses track when Lute beings to ramble about festivals and matching outfits. He can't imagine this sentimental airhead as a Mazoku, but neither as a prince, let alone a High Prince; aren't those serious and self-important, like Clari? But Lute does has the Queen's hair, and something in the smile resembles Flute's.
None of it shows though. Hamel just stands there with a deadpan expression until Lute says the magic words: I'll do anything you want.]
Really? Wow!
[Golden sparkles flutter down around Hamel as he does his best to suppress a devilish grin.]
I mean, it is an unlikely story, but I do appreciate your willingness to prove good intentions!
no subject
It's the least I can do. And it only makes sense, good people help others in every way they can! Though... I'm not sure what exactly I can do, but I'll definitely try my best no matter what!
[ He was shining again, literally, with exuberance and optimism. Really, no one could beat Lute with joyful can do optimism. You would think dying twice would put at least a small damper on it.]
I'm glad I got to meet you!