Empatheias Events (
empevents) wrote in
empatheias_ooc2018-06-01 06:17 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Task Board: June
In addition to the standard business jobs, there are also independent jobs, or "tasks," that can be done by anyone. These jobs are posted in a large central bulletin board located in a building called The Task Center in Merchant's Square. It's overseen by a group who collects the fees, posts the listings, monitors who takes what, and gives the appropriate payment. These are more "mercenary" like in the sense that anyone can post one and anyone can take it. They range from asking for a helping hand to run an errand to gathering a hard to get item to exterminating a dangerous monster roaming too close to farms. Some jobs may even be related to the plot or an event. Jobs are an excellent way to not only get money, but also to create emotion drops because most jobs require more than one person. Even if the job itself could be done solo, it is still possible to bring in a friend to help. Unless the job specifies, there is nothing preventing the job taker from asking for aid. We do encourage that those taking the more "quest" like jobs to bring in a partner. In addition, characters are free to create their own businesses (and subsequently their own tasks), and we double the task board as a way to keep track of them. Feel free to play around with the jobs. Some can even become mini plot events with the right people, and players can create jobs in relation or as a reaction to a posted job. You don't have to feel like you need to restrict yourself to the small blurb in the description, either, so have fun with it! For more information on the task board, see this post. |
LEGEND: White for Verens. Yellow for Shaarnath. Pink for Theasthai. Light blue for Briarlan. Red for Plot. Purple for Excursion. INSTRUCTIONS: Each task has a code that is linked to its own top-level in the comments section of the post. If you'd like to sign up for a particular task, click on the link for the respective task and put your character's name on the subject line. If the task is done by multiple characters, put all the character names in the subject. When applicable, threads will be frozen once sign-ups for that particular task are closed. Questions about the tasks can be directed here. Task suggestions can be made here. In order to make sure that player-submitted tasks can be integrated into the Board in a timely manner, we ask that tasks be submitted no later than five days prior to the start of the coming month. Otherwise, it will be included the following month. Thank you! |
GENERAL TASKS | ||||
GT0601 | Esma Golden | A group of troubadours and street musicians from Theasthai have moved into a large tent on my lawn, claiming that my lush garden is their new muse. I’ve been told they break no laws by doing so but I would still like them gone. Please gently relocate them somewhere else. My address is 151 Sondheim Street. | 450 sylvs | Open |
GT0602 | Pyrrha Nikos | I am looking for people of remarkable strength to serve as sparring partners. If you’re interested, please don’t hesitate to contact me. | A delicious home cooked meal | Open |
GT0603 | Terry Berry Tilbilber | My enchanted apple tree got knocked over in the floating people storm but it won’t stop producing apples! Seriously, my backyard is like a ball pit of apples. Please, come take away the apples. My children are turning the colour of apple skin. | As many apples as you can carry | Open |
GT0604 | Elizabeth the Angry | Pirate Betty is dead, long live Elizabeth the Angry! Come to my party, losers. Anyone who still has a liver by the next morning can join my crew. | Lots of good food and drink, and authentic Briarlan atmosphere | Open the 12th — for one night only! |
GT0605 | Mr. Sand Lad | Sandcastle contest! Build me the most beautiful sandcastle. I award points for originality, realism, decor, and technique. ( OOC Note: Feel free to NPC Mr. Sand Lad and assume your own score. ) |
150 drasks for participating; 300 to 700 additional depending on score | Open |
GT0606 | Adam Lovine | My band has a concert this coming week at the local theatre, but there's an infestation of butterflies and we need them out. I heard they'll leave when they hear some bad singing, so can someone help us out and get rid of them? | Autographed t-shirts of Adam Lovine's band and tickets to see their show | Open until the 15th |
GT0607 | Anonymous | We were trying to build a new fun game called an "escape room", but it appears someone's gotten locked in the last room! You'll need to solve puzzles and be super confident in order to help them out. You'll need at least one partner to get through! | 5,000 sylvs and a Nifty Trophy! | Open* (A log will be put up on June 9-10 as a catch-all for the task.) |
SPECIAL TASKS | ||||
ST0601 | Meghan | Travel to the surface where those "Dinosaurs" are and get the ring I accidentally left behind, please!? The ring is gold and has a ruby gemstone on it, with the numbers 3256 carved on it. I was doing an experiment there with some researchers when we had to run back to the airship because a "Dinosaur" chased us… | 10,000 sylvs | Open |
ST0602 | Oscar | I was experimenting on a wolf but it broke out of my lab! If you ever find a wolf with human legs, please return it to me at 42 Winston st. | 2,000 sylvs | Open |
ST0603 | Shaarnath City Guard | There’s been another wave of vandalism within the city, this one more widespread than the first. Walls throughout the city have been painted with the hateful “SLAY THE DRAGON” slogan once more, and images of Thras are being not only defaced, but destroyed. Recently, these acts of vandalism have been occurring closer to Thras’ lair itself. Whoever is responsible has been able to effectively evade the city guard so far, suggesting intimate knowledge of the guard’s order of operations and patrol routes. We request assistance in our efforts to remove this stain from our city once more, but will also offer considerable compensation to anyone who is able to provide information concerning those responsible for these acts. ( OOC Note: Asking around about who might be responsible won’t do much good, but anyone willing to stake out potential sites for vandalism overnight may see something! Their schedule is erratic, but at various points throughout the night, shrouded figures with their faces hidden behind wraps or masks can be seen attempting to to commit further acts of vandalism throughout the city. They will run if approached or if attention is drawn to them, but each and every one of them are armed with weapons that are marked as being native to Sharnaath by their design. ) |
150 drasks for clean-up efforts, 300 drasks for any information about the culprits. | Open |
ST0604 | Constable Crispy | Good news everyone! After one month on the run, the Theasthai Strangler has been apprehended once and for all. All we need now is enough evidence to put him behind bars for life. We need to make sure this is the real killer, after all! If this is another copycat killer, the chief is gonna demote me... Thankfully, the Strangler has agreed to co-operate and drawn us a location to his newest lair. Could we please ask some junior recruits to brings us any conclusive evidence so that we have the real killer? ( OOC Note: The map to the lair will be suspiciously different with each quest, so feel free to make up your own location! There are only two outcomes, however, the first one leading our heroes to nowhere special, making it a wild goose chase essentially. The second outcome will lead them to a tentacle monster! Gross. Furthermore, the Strangler will have escaped the jail station and Constable Crispy will be found choked out. Don't worry, he's alive. But the plot thickens... ) |
High-grade pepper spray (please use responsibly!) | Open on the 10th |
ST0605 | Alfred from the Museum | A giant bear's decided to live in our museum and we don't know what to do about it! It's pretty tame but it just won't go away. Can someone maybe get some fish and make it go elsewhere? Or build it a home? | 5,000 sylvs | Open |
ST1206 | Beastmaster Hunting Guild | Big McLargehuge here, I’m the managing editor of this posting for the month. Let’s get to work, hunters. Sylla: Think snakes, but winged. They’re clever little bastards, ranging anywhere in size from the length of your forearm to thirty feet long. They’re in the waterways and their mating season has begun. Thanks to a preservation mandate, your task is to subdue them (not kill them) and bring them back to the guild headquarters, where we’ll be transporting them somewhere else for controlled mating. You’re better off not knowing. They’re as edible as any snake, I guess, but we won’t pay you for devouring ‘em. Putrump: Fat, gross, orange. They like to roll around and explode when they bump into things. Their perspiration is green and leaves a telltale trail (they sweat like… like sweaty things) but it’s also quite toxic to the touch. Do not ingest any part of this creature! I MEAN IT. Wolpaum: Mad, bad, and dangerous to know. Rule one of dealing with the wolpaum: do not believe its trickery. It will not actually clean your room. It cannot give you the best night of pleasure you’ve ever known. It doesn’t actually have eight thousand sylvs stashed away for you. The wolpaum can only be found when it hitches on a person’s shadow in a sunny day: throw water on the shadow to make it manifest in solid form and then go for the throat. If it talks, do not listen. … I guess you can eat it, whatever, but we need proof of kill. |
500 sylvs per Sylla (none if dead) 2,500 sylvs per Putrump 6,000 sylvs per Wolpaum (one per hunter) |
Open to groups of 2 or more. |